Searched refs:ResMeshNodeVisibilityData (Results 1 – 3 of 3) sorted by relevance
36 struct ResMeshNodeVisibilityData struct68 class ResMeshNodeVisibility : public nw::ut::ResCommon< ResMeshNodeVisibilityData >
447 …ResMeshNodeVisibilityData* buffer = allocator->Alloc<ResMeshNodeVisibilityData>(visibilitiesConut); in CreateResMeshNodeVisibilities()582 ResMeshNodeVisibilityData* ptr = GetResModel().GetMeshNodeVisibilities(nodeName).ptr(); in GetAnimTargetObject()
688 size += sizeof(ResMeshNodeVisibilityData) * visibilitiesConut; in GetMemorySizeForInitialize()809 ut::MoveArray<ResMeshNodeVisibilityData> m_MeshNodeVisibilityBuffers;