Searched refs:ResLightingLookupTableData (Results 1 – 3 of 3) sorted by relevance
199 ResLightingLookupTableData* angleSampler = in CreateResFragmentLight()200 AllocateAndFill<ResLightingLookupTableData>(allocator, 0); in CreateResFragmentLight()229 ResLightingLookupTableData* angleSampler = in DestroyResFragmentLight()230 reinterpret_cast<ResLightingLookupTableData*>(resFragmentLight->toAngleSampler.to_ptr()); in DestroyResFragmentLight()
201 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()206 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()211 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()216 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()221 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()226 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()696 void* tableMemory = allocator->Alloc(sizeof(ResLightingLookupTableData)); in CopyResLightingLookupTable()704 ResLightingLookupTableData* lightingLookupTable = in CopyResLightingLookupTable()705 new(tableMemory) ResLightingLookupTableData(resLightingLookupTable.ref()); in CopyResLightingLookupTable()
62 struct ResLightingLookupTableData struct339 class ResLightingLookupTable : public nw::ut::ResCommon<ResLightingLookupTableData>