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Searched refs:ResImageLookupTable (Results 1 – 14 of 14) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResLookupTable.h62 class ResImageLookupTable; variable
86 NW_INLINE ResImageLookupTable Dereference();
87 NW_INLINE const ResImageLookupTable Dereference() const;
103 class ResImageLookupTable : public ResLookupTable
106 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResImageLookupTable) };
109 NW_RES_CTOR_INHERIT( ResImageLookupTable, ResLookupTable )
166 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, TargetLut ) // GetTargetLut()
201 NW_RES_FIELD_CLASS_DIC_DECL( ResImageLookupTable, Samplers, nw::ut::ResDicPatricia )
225 NW_INLINE ResImageLookupTable
232 case ResImageLookupTable::TYPE_INFO: in Dereference()
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Dgfx_ResProceduralTexture.h95 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, NoiseTable ) // GetNoiseTable()
156 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, MappingTable ) // GetMappingTable()
157 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, AlphaMappingTable ) // GetAlphaMappingTable()
183 …NW_RES_FIELD_CLASS_FIXED_LIST_DECL( ResImageLookupTable, ColorTables ) // GetColorTables(int idx),…
Dgfx_ResFog.h140 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, FogSampler ) // GetFogSampler() in NW_RES_CTOR_INHERIT()
Dgfx_ResLight.h281 void SetDistanceSampler(ResImageLookupTable lookupTable) in NW_RES_CTOR_INHERIT()
Dgfx_ResFragmentShader.h461 ResImageLookupTable resImageLookupTable = lookupTable.Dereference(); in SetSampler()
/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResLookupTable.cpp73 ResImageLookupTable imageLut = ResStaticCast<ResImageLookupTable>( resLut ); in ResImageLut_Cleanup()
99 case ResImageLookupTable::TYPE_INFO: in Setup()
124 case ResImageLookupTable::TYPE_INFO: in Cleanup()
Dgfx_ResUtil.cpp33ResImageLookupTable resImageLut = ResDynamicCast<ResImageLookupTable>(resReferenceLut.GetTargetLut… in SetupReferenceLut()
63 ResImageLookupTable resLut = in GetReferenceLutTarget()
64 ResDynamicCast<ResImageLookupTable>(resLutSet.GetSamplers(tableName)); in GetReferenceLutTarget()
Dgfx_ResMaterial.cpp459 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash()
469 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash()
480 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash()
491 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash()
503 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash()
515 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash()
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_GraphicsDevice.cpp45 ResImageLookupTable GraphicsDevice::m_LutTargets[LUT_TARGET_COUNT];
80 GraphicsDevice::ActivateLookupTable(ResImageLookupTable lookupTable, LutTarget target) in ActivateLookupTable()
95 GraphicsDevice::InvalidateLookupTable(ResImageLookupTable lookupTable) in InvalidateLookupTable()
103 m_LutTargets[target] = ResImageLookupTable(NULL); in InvalidateLookupTable()
114 m_LutTargets[target] = ResImageLookupTable(NULL); in InvalidateAllLookupTables()
Dgfx_Fog.cpp186 fogSampler->typeInfo = ResImageLookupTable::TYPE_INFO; in CreateResFog()
214 ResImageLookupTable fogSampler = ResImageLookupTable(resFog->toFogSampler.to_ptr()); in DestroyResFog()
255 ResImageLookupTable fogSampler = this->GetResFog().GetFogSampler(); in Update()
296 ResImageLookupTable fogSampler, in SetupFogSampler()
Dgfx_MaterialState.cpp116 ResImageLookupTable lookupTable; in ActivateFragmentLightingTable()
Dgfx_RenderContext.cpp532 ResImageLookupTable lut = resFog.GetFogSampler(); in ActivateFog()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_GraphicsDevice.h348 static void ActivateLookupTable(ResImageLookupTable lookupTable, LutTarget target);
355 static void InvalidateLookupTable(ResImageLookupTable lookupTable);
472 …NLINE void ActivateFragmentLightDistanceAttnTable(int index, const ResImageLookupTable lookupTable) in ActivateFragmentLightDistanceAttnTable()
485 …static NW_INLINE void ActivateFragmentLightSpotTable(int index, const ResImageLookupTable lookupTa… in ActivateFragmentLightSpotTable()
747 static ResImageLookupTable m_LutTargets[LUT_TARGET_COUNT];
Dgfx_Fog.h363 ResImageLookupTable fogSampler,