Searched refs:ResImageLookupTable (Results 1 – 14 of 14) sorted by relevance
| /NW4C-1.3.3/include/nw/gfx/res/ |
| D | gfx_ResLookupTable.h | 62 class ResImageLookupTable; variable 86 NW_INLINE ResImageLookupTable Dereference(); 87 NW_INLINE const ResImageLookupTable Dereference() const; 103 class ResImageLookupTable : public ResLookupTable 106 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResImageLookupTable) }; 109 NW_RES_CTOR_INHERIT( ResImageLookupTable, ResLookupTable ) 166 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, TargetLut ) // GetTargetLut() 201 NW_RES_FIELD_CLASS_DIC_DECL( ResImageLookupTable, Samplers, nw::ut::ResDicPatricia ) 225 NW_INLINE ResImageLookupTable 232 case ResImageLookupTable::TYPE_INFO: in Dereference() [all …]
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| D | gfx_ResProceduralTexture.h | 95 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, NoiseTable ) // GetNoiseTable() 156 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, MappingTable ) // GetMappingTable() 157 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, AlphaMappingTable ) // GetAlphaMappingTable() 183 …NW_RES_FIELD_CLASS_FIXED_LIST_DECL( ResImageLookupTable, ColorTables ) // GetColorTables(int idx),…
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| D | gfx_ResFog.h | 140 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, FogSampler ) // GetFogSampler() in NW_RES_CTOR_INHERIT()
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| D | gfx_ResLight.h | 281 void SetDistanceSampler(ResImageLookupTable lookupTable) in NW_RES_CTOR_INHERIT()
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| D | gfx_ResFragmentShader.h | 461 ResImageLookupTable resImageLookupTable = lookupTable.Dereference(); in SetSampler()
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| /NW4C-1.3.3/sources/libraries/gfx/res/ |
| D | gfx_ResLookupTable.cpp | 73 ResImageLookupTable imageLut = ResStaticCast<ResImageLookupTable>( resLut ); in ResImageLut_Cleanup() 99 case ResImageLookupTable::TYPE_INFO: in Setup() 124 case ResImageLookupTable::TYPE_INFO: in Cleanup()
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| D | gfx_ResUtil.cpp | 33 …ResImageLookupTable resImageLut = ResDynamicCast<ResImageLookupTable>(resReferenceLut.GetTargetLut… in SetupReferenceLut() 63 ResImageLookupTable resLut = in GetReferenceLutTarget() 64 ResDynamicCast<ResImageLookupTable>(resLutSet.GetSamplers(tableName)); in GetReferenceLutTarget()
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| D | gfx_ResMaterial.cpp | 459 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash() 469 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash() 480 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash() 491 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash() 503 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash() 515 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash()
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_GraphicsDevice.cpp | 45 ResImageLookupTable GraphicsDevice::m_LutTargets[LUT_TARGET_COUNT]; 80 GraphicsDevice::ActivateLookupTable(ResImageLookupTable lookupTable, LutTarget target) in ActivateLookupTable() 95 GraphicsDevice::InvalidateLookupTable(ResImageLookupTable lookupTable) in InvalidateLookupTable() 103 m_LutTargets[target] = ResImageLookupTable(NULL); in InvalidateLookupTable() 114 m_LutTargets[target] = ResImageLookupTable(NULL); in InvalidateAllLookupTables()
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| D | gfx_Fog.cpp | 186 fogSampler->typeInfo = ResImageLookupTable::TYPE_INFO; in CreateResFog() 214 ResImageLookupTable fogSampler = ResImageLookupTable(resFog->toFogSampler.to_ptr()); in DestroyResFog() 255 ResImageLookupTable fogSampler = this->GetResFog().GetFogSampler(); in Update() 296 ResImageLookupTable fogSampler, in SetupFogSampler()
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| D | gfx_MaterialState.cpp | 116 ResImageLookupTable lookupTable; in ActivateFragmentLightingTable()
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| D | gfx_RenderContext.cpp | 532 ResImageLookupTable lut = resFog.GetFogSampler(); in ActivateFog()
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_GraphicsDevice.h | 348 static void ActivateLookupTable(ResImageLookupTable lookupTable, LutTarget target); 355 static void InvalidateLookupTable(ResImageLookupTable lookupTable); 472 …NLINE void ActivateFragmentLightDistanceAttnTable(int index, const ResImageLookupTable lookupTable) in ActivateFragmentLightDistanceAttnTable() 485 …static NW_INLINE void ActivateFragmentLightSpotTable(int index, const ResImageLookupTable lookupTa… in ActivateFragmentLightSpotTable() 747 static ResImageLookupTable m_LutTargets[LUT_TARGET_COUNT];
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| D | gfx_Fog.h | 363 ResImageLookupTable fogSampler,
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