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Searched refs:ResGraphicsFile (Results 1 – 25 of 42) sorted by relevance

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/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResUtil.h32 class ResGraphicsFile; variable
35 Result SetupReferenceLut(ResReferenceLookupTable resReferenceLut, ResGraphicsFile graphicsFile);
39 GetReferenceLutTarget(ResReferenceLookupTable referenceLut, ResGraphicsFile graphicsFile);
43 GetReferenceTextureTarget(ResReferenceTexture referenceTexture, ResGraphicsFile graphicsFile);
47 GetReferenceShaderTarget(ResReferenceShader referenceShader, ResGraphicsFile graphicsFile);
Dgfx_ResModel.h33 class ResGraphicsFile; variable
178 Result Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile);
Dgfx_ResMesh.h172 Result Setup(ResModel owner, os::IAllocator* allocator, ResGraphicsFile graphicsFile);
Dgfx_ResFog.h177 Result Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile);
Dgfx_ResLight.h30 class ResGraphicsFile; variable
165 Result Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile);
Dgfx_ResMaterial.h39 class ResGraphicsFile; variable
1533 Result Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile);
1652 … Result SetupShader(os::IAllocator* allocator, ResShader resShader, ResGraphicsFile graphicsFile);
1655 …Result SetupTextures(os::IAllocator* allocator, ResMaterial resMaterial, ResGraphicsFile graphicsF…
1664 …s::IAllocator* allocator, ResFragmentLightingTable resLightingTable, ResGraphicsFile graphicsFile);
Dgfx_ResLookupTable.h209 Result Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile);
Dgfx_ResGraphicsFile.h263 class ResGraphicsFile : public ResFileHeader
270 NW_RES_CTOR_INHERIT( ResGraphicsFile, ResFileHeader )
467 Result Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile);
Dgfx_ResShader.h37 class ResGraphicsFile; variable
715 Result Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile);
Dgfx_ResTexture.h39 class ResGraphicsFile; variable
156 Result Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile);
/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResUtil.cpp27 SetupReferenceLut(ResReferenceLookupTable resReferenceLut, ResGraphicsFile graphicsFile) in SetupReferenceLut()
52 GetReferenceLutTarget(ResReferenceLookupTable referenceLut, ResGraphicsFile graphicsFile) in GetReferenceLutTarget()
78 GetReferenceTextureTarget(ResReferenceTexture referenceTexture, ResGraphicsFile graphicsFile) in GetReferenceTextureTarget()
111 GetReferenceShaderTarget(ResReferenceShader referenceShader, ResGraphicsFile graphicsFile) in GetReferenceShaderTarget()
Dgfx_ResGraphicsFile.cpp35 ResGraphicsFile::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
113 ResGraphicsFile::Cleanup() in Cleanup()
Dgfx_ResTextureMapper.cpp27 …pFunc)(ResTextureMapper resTextureMapper, os::IAllocator* allocator, ResGraphicsFile graphicsFile);
32 …_Setup(ResTextureMapper resTextureMapper, os::IAllocator* allocator, ResGraphicsFile graphicsFile);
33 …_Setup(ResTextureMapper resTextureMapper, os::IAllocator* allocator, ResGraphicsFile graphicsFile);
46 ResGraphicsFile graphicsFile
127 …r_Setup(ResTextureMapper resTextureMapper, os::IAllocator* allocator, ResGraphicsFile graphicsFile) in ResPixelBasedTextureMapper_Setup()
168 …r_Setup(ResTextureMapper resTextureMapper, os::IAllocator* allocator, ResGraphicsFile graphicsFile) in ResProceduralTextureMapper_Setup()
445 ResGraphicsFile graphicsFile in Setup()
608 ResGraphicsFile graphicsFile in SetupTexture()
Dgfx_ResFog.cpp28 ResFog::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
Dgfx_ResFragmentShader.cpp28 ResFragmentShader::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
48 ResFragmentLightingTable::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
Dgfx_ResLight.cpp28 ResLight::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
Dgfx_ResModel.cpp35 ResModel::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
Dgfx_ResMaterial.cpp31 ResMaterial::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
110 ResMaterial::SetupTextures(os::IAllocator* allocator, ResMaterial resMaterial, ResGraphicsFile grap… in SetupTextures()
334 ResGraphicsFile graphicsFile in SetupShader()
Dgfx_ResLookupTable.cpp143 ResLookupTableSet::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_Particle.cpp113 ParticleEffect::Setup(gfx::ResGraphicsFile resource, bool useParticleMaterial) in Setup()
146 ParticleEffect::Register(gfx::ResGraphicsFile resource, const char** nodeNames) in Register()
201 ParticleEffect::Register(gfx::ResGraphicsFile resource) in Register()
377 m_ShaderResource->resource = nw::gfx::ResGraphicsFile(&(m_ShaderResource->buffer.front())); in InitializeShaderBinary()
/NW4C-1.3.3/demos/Nw4cDemo/include/
DGfxCtrl.h45 nw::gfx::ResGraphicsFile resource;
/NW4C-1.3.3/sources/libraries/anim/res/
Danim_ResAnim.cpp217 ResTextureAnim::Setup(os::IAllocator* allocator, gfx::ResGraphicsFile graphicsFile) in Setup()
378 ResMemberAnim::Setup(os::IAllocator* allocator, gfx::ResGraphicsFile graphicsFile) in Setup()
495 ResAnim::Setup(os::IAllocator* allocator, gfx::ResGraphicsFile graphicsFile) in Setup()
/NW4C-1.3.3/include/nw/demo/
Ddemo_Particle.h577 void Setup(gfx::ResGraphicsFile resource, bool useParticleMaterial = false);
583 void Register(gfx::ResGraphicsFile resource, const char** nodeNames);
588 void Register(gfx::ResGraphicsFile resource);
/NW4C-1.3.3/include/nw/anim/res/
Danim_ResAnim.h39 class ResGraphicsFile; variable
532 gfx::Result Setup(os::IAllocator* allocator, gfx::ResGraphicsFile graphicsFile);
645 gfx::Result Setup(os::IAllocator* allocator, gfx::ResGraphicsFile graphicsFile);
1077 gfx::Result Setup(os::IAllocator* allocator, gfx::ResGraphicsFile graphicsFile);
/NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp74 nw::gfx::ResGraphicsFile resource;
111 nw::ut::FixedSizeArray<nw::gfx::ResGraphicsFile, ANIMATION_RESOURCES_COUNT> s_ResAnims;
309 resourceSet.resource = nw::gfx::ResGraphicsFile(&(resourceSet.buffer.front())); in LoadResources()

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