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Searched refs:ResCubeTexture (Results 1 – 7 of 7) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_OffScreenBuffer.cpp67 case ResCubeTexture::TYPE_INFO: in OffScreenBuffer()
69 ResCubeTexture::CubeFace face = ResCubeTexture::CUBE_FACE_POSITIVE_X; in OffScreenBuffer()
70 … u32 address = ResStaticCast<ResCubeTexture>(resTexture).GetImage( face ).GetImageAddress(); in OffScreenBuffer()
Dgfx_IRenderTarget.cpp101 case ResCubeTexture::TYPE_INFO: in CreateOffScreenBuffer()
/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResTextureMapper.cpp50 static void SetupTextureMapperCommand(ResPixelBasedTextureMapper mapper, ResCubeTexture texture);
147 case ResCubeTexture::TYPE_INFO: in ResPixelBasedTextureMapper_Setup()
148 …SetupTextureMapperCommand(resPixelBasedTextureMapper, ResStaticCast<ResCubeTexture>(resImageTextur… in ResPixelBasedTextureMapper_Setup()
517 case ResCubeTexture::TYPE_INFO: in SetTexture()
518 …SetupTextureMapperCommand(resPixelBasedTextureMapper, ResStaticCast<ResCubeTexture>(resImageTextur… in SetTexture()
573 case ResCubeTexture::TYPE_INFO: in ReferResTexture()
746 VerifyCubeTextureAddress_( ResCubeTexture texture ) in VerifyCubeTextureAddress_()
751 for ( int face = 0; face < ResCubeTexture::MAX_CUBE_FACE; ++face ) in VerifyCubeTextureAddress_()
753 … ResPixelBasedImage resImage = texture.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in VerifyCubeTextureAddress_()
757 if (face == ResCubeTexture::CUBE_FACE_POSITIVE_X) in VerifyCubeTextureAddress_()
[all …]
Dgfx_ResTexture.cpp244 ResCubeTexture resCubeTex = ResDynamicCast<ResCubeTexture>( resTex ); in ResCubeTexture_Setup()
260 for ( int face = 0; face < ResCubeTexture::MAX_CUBE_FACE; ++face ) in ResCubeTexture_Setup()
262 …ResPixelBasedImage resImage = resCubeTex.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in ResCubeTexture_Setup()
288 case ResCubeTexture::TYPE_INFO: in ResReferenceTexture_Setup()
378 ResCubeTexture resCubeTex = ResDynamicCast<ResCubeTexture>( resTex ); in ResCubeTexture_Cleanup()
387 for ( int face = 0; face < ResCubeTexture::MAX_CUBE_FACE; ++face ) in ResCubeTexture_Cleanup()
389 …ResPixelBasedImage resImage = resCubeTex.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in ResCubeTexture_Cleanup()
452 case ResCubeTexture::TYPE_INFO: in Setup()
494 case ResCubeTexture::TYPE_INFO: in Cleanup()
Dgfx_ResMaterial.cpp195 … resTextureMapper.GetTexture().Dereference().GetTypeInfo() != ResCubeTexture::TYPE_INFO) in SetupTextures()
/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResGraphicsFile.h765 case nw::gfx::ResCubeTexture::TYPE_INFO: in operator()
767 …nw::gfx::ResCubeTexture resCubeTexture = nw::gfx::ResStaticCast<nw::gfx::ResCubeTexture>( resTextu… in operator()
769 for ( int face = 0; face < nw::gfx::ResCubeTexture::MAX_CUBE_FACE; ++face ) in operator()
771 …gfx::ResPixelBasedImage resImage = resCubeTexture.GetImage( nw::gfx::ResCubeTexture::CubeFace(face… in operator()
846 case ResCubeTexture::TYPE_INFO: in operator()
848 ResCubeTexture resCubeTexture = ResStaticCast<ResCubeTexture>( resTexture ); in operator()
Dgfx_ResTexture.h544 class ResCubeTexture : public ResPixelBasedTexture
560 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResCubeTexture) };
563 NW_RES_CTOR_INHERIT( ResCubeTexture, ResPixelBasedTexture ) in NW_RES_CTOR_INHERIT() argument