Searched refs:ResAnimGroupMember (Results 1 – 15 of 15) sorted by relevance
194 class ResAnimGroupMember : public ut::ResCommon<ResAnimGroupMemberData>197 enum { TYPE_INFO = NW_ANIM_RES_TYPE_INFO(ResAnimGroupMember) };243 NW_RES_CTOR( ResAnimGroupMember )318 typedef nw::ut::ResArrayPatricia<ResAnimGroupMember>::type ResAnimGroupMemberArray; //!< @de…319 typedef nw::ut::ResArrayPatricia<const ResAnimGroupMember>::type ResAnimGroupMemberArrayConst; //!…322 class ResBoneMember : public ResAnimGroupMember333 NW_RES_CTOR_INHERIT( ResBoneMember, ResAnimGroupMember )343 class ResMaterialColorMember : public ResAnimGroupMember364 NW_RES_CTOR_INHERIT( ResMaterialColorMember, ResAnimGroupMember )374 class ResTextureSamplerMember : public ResAnimGroupMember[all …]
79 anim::ResAnimGroupMember member = m_AnimGroup->GetResAnimGroupMember(memberIdx); in CreateAnimGroup()85 if (member.GetObjectType() == anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM && in CreateAnimGroup()99 if (member.GetObjectType() == nw::anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM) in CreateAnimGroup()128 Light::GetAnimTargetObject(const anim::ResAnimGroupMember& anim) in GetAnimTargetObject()132 case anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM: in GetAnimTargetObject()137 case anim::ResAnimGroupMember::OBJECT_TYPE_LIGHT: in GetAnimTargetObject()146 case anim::ResAnimGroupMember::OBJECT_TYPE_FRAGMENT_LIGHT: in GetAnimTargetObject()153 case anim::ResAnimGroupMember::OBJECT_TYPE_AMBIENT_LIGHT: in GetAnimTargetObject()161 case anim::ResAnimGroupMember::OBJECT_TYPE_VERTEX_LIGHT: in GetAnimTargetObject()168 case anim::ResAnimGroupMember::OBJECT_TYPE_HEMISPHERE_LIGHT: in GetAnimTargetObject()
115 anim::ResAnimGroupMember resAnimGroupMember = in BindMaterialAnim()147 anim::ResAnimGroupMember resAnimGroupMember = in BindVisibilityAnim()152 case anim::ResAnimGroupMember::OBJECT_TYPE_MODEL: in BindVisibilityAnim()177 case anim::ResAnimGroupMember::OBJECT_TYPE_MESH: in BindVisibilityAnim()194 case anim::ResAnimGroupMember::OBJECT_TYPE_MESH_NODE_VISIBILITY: in BindVisibilityAnim()559 Model::GetAnimTargetObject(const anim::ResAnimGroupMember& anim) in GetAnimTargetObject()563 case anim::ResAnimGroupMember::OBJECT_TYPE_MODEL: in GetAnimTargetObject()568 case anim::ResAnimGroupMember::OBJECT_TYPE_MESH: in GetAnimTargetObject()577 case anim::ResAnimGroupMember::OBJECT_TYPE_MESH_NODE_VISIBILITY: in GetAnimTargetObject()594 Model::GetMaterialAnimTargetPtr(Material* material, const anim::ResAnimGroupMember& anim, bool isOr… in GetMaterialAnimTargetPtr()[all …]
176 anim::ResAnimGroupMember resAnimGroupMember = in CreateSkeletalAnimGroup()206 SkeletalModel::GetAnimTargetObject(const anim::ResAnimGroupMember& anim) in GetAnimTargetObject()210 case nw::anim::ResAnimGroupMember::OBJECT_TYPE_BONE: in GetAnimTargetObject()256 anim::ResAnimGroupMember resAnimGroupMember = in SetupAnimGroup()
25 void ClearMaterialHash(ResAnimGroupMember member) in ClearMaterialHash()31 case ResAnimGroupMember::OBJECT_TYPE_MATERIAL_COLOR: in ClearMaterialHash()35 case ResAnimGroupMember::OBJECT_TYPE_TEXTURE_SAMPLER: in ClearMaterialHash()40 case ResAnimGroupMember::OBJECT_TYPE_TEXTURE_MAPPER: in ClearMaterialHash()45 case ResAnimGroupMember::OBJECT_TYPE_BLEND_OPERATION: in ClearMaterialHash()49 case ResAnimGroupMember::OBJECT_TYPE_TEXTURE_COORDINATOR: in ClearMaterialHash()253 const ResAnimGroupMember resAnimGroupMember = this->GetResAnimGroupMember(memberIdx); in Reset()305 anim::ResAnimGroupMember resAnimGroupMember = in TryBind()343 const ResAnimGroupMember resAnimGroupMember = m_AnimGroup->GetResAnimGroupMember(memberIdx); in ResetMember()1098 anim::ResAnimGroupMember member = animGroup->GetResAnimGroupMember(memberIdx); in EvaluateMember()[all …]
255 case anim::ResAnimGroupMember::OBJECT_TYPE_MATERIAL_COLOR: in CanUseBuffer()257 case anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_SAMPLER: in CanUseBuffer()259 case anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_MAPPER: in CanUseBuffer()261 case anim::ResAnimGroupMember::OBJECT_TYPE_BLEND_OPERATION: in CanUseBuffer()263 case anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_COORDINATOR: in CanUseBuffer()738 Material::GetAnimTargetObject(const anim::ResAnimGroupMember& anim, const ResMaterial resMaterial) in GetAnimTargetObject()745 case anim::ResAnimGroupMember::OBJECT_TYPE_MATERIAL_COLOR: in GetAnimTargetObject()755 case anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_SAMPLER: in GetAnimTargetObject()771 case anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_MAPPER: in GetAnimTargetObject()785 case anim::ResAnimGroupMember::OBJECT_TYPE_BLEND_OPERATION: in GetAnimTargetObject()[all …]
117 anim::ResAnimGroupMember member = m_AnimGroup->GetResAnimGroupMember(memberIdx); in CreateAnimGroup()123 if(member.GetObjectType() == anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM && in CreateAnimGroup()141 case anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM: in CreateAnimGroup()153 case anim::ResAnimGroupMember::OBJECT_TYPE_VIEW_UPDATER: in CreateAnimGroup()159 case anim::ResAnimGroupMember::OBJECT_TYPE_PROJECTION_UPDATER: in CreateAnimGroup()1192 Camera::GetAnimTargetObject(const anim::ResAnimGroupMember& anim) in GetAnimTargetObject()1196 case anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM: in GetAnimTargetObject()1201 case anim::ResAnimGroupMember::OBJECT_TYPE_VIEW_UPDATER: in GetAnimTargetObject()1207 case anim::ResAnimGroupMember::OBJECT_TYPE_PROJECTION_UPDATER: in GetAnimTargetObject()
479 anim::ResAnimGroupMember resAnimGroupMember = in BindAnim()484 case anim::ResAnimGroupMember::OBJECT_TYPE_FOG: in BindAnim()
134 void* GetAnimTargetObject(const anim::ResAnimGroupMember& anim);
30 class ResAnimGroupMember; variable442 void* GetAnimTargetObject(const anim::ResAnimGroupMember& anim);
790 void* GetAnimTargetObject(const anim::ResAnimGroupMember& anim);793 …void* GetMaterialAnimTargetPtr(Material* material, const anim::ResAnimGroupMember& anim, bool isOr…796 int GetMaterialIndex(const anim::ResAnimGroupMember& anim) const;
367 void* GetAnimTargetObject(const anim::ResAnimGroupMember& anim, const ResMaterial resMaterial);
776 void* GetAnimTargetObject(const anim::ResAnimGroupMember& anim);
209 …anim::ResAnimGroupMember GetResAnimGroupMember(int memberIdx) const { return m_ResAnimGroup.GetMem… in GetResAnimGroupMember()212 …anim::ResAnimGroupMember GetResAnimGroupMember(const char* key) const { return m_ResAnimGroup.GetM… in GetResAnimGroupMember()
38 ResAnimGroupMember::SetValueForType(void* object, const void* value) const in SetValueForType()