Searched refs:ResAnimGroup (Results 1 – 15 of 15) sorted by relevance
95 case anim::ResAnimGroup::BLENDOP_BOOL: in GetAnimBlendOpByType()97 case anim::ResAnimGroup::BLENDOP_INT: in GetAnimBlendOpByType()99 case anim::ResAnimGroup::BLENDOP_FLOAT: in GetAnimBlendOpByType()101 case anim::ResAnimGroup::BLENDOP_VECTOR2: in GetAnimBlendOpByType()103 case anim::ResAnimGroup::BLENDOP_VECTOR3: in GetAnimBlendOpByType()105 case anim::ResAnimGroup::BLENDOP_RGBA_COLOR: in GetAnimBlendOpByType()107 case anim::ResAnimGroup::BLENDOP_TEXTURE: in GetAnimBlendOpByType()110 case anim::ResAnimGroup::BLENDOP_CALCULATED_TRANSFORM: in GetAnimBlendOpByType()112 case anim::ResAnimGroup::BLENDOP_CALCULATED_TRANSFORM_ACCURATE_SCALE: in GetAnimBlendOpByType()114 case anim::ResAnimGroup::BLENDOP_CALCULATED_TRANSFORM_QUAT: in GetAnimBlendOpByType()[all …]
153 anim::ResAnimGroup resAnimGroup = resModel.GetAnimGroups(animGroupIdx); in CreateSkeletalAnimGroup()156 (resAnimGroup.GetFlags() & anim::ResAnimGroup::FLAG_IS_CALCULATED_TRANSFORM) != 0; in CreateSkeletalAnimGroup()161 .ResAnimGroup(resAnimGroup) in CreateSkeletalAnimGroup()
56 anim::ResAnimGroup resAnimGroup = resSceneNode.GetAnimGroups(0); in CreateAnimGroup()61 .ResAnimGroup(resAnimGroup) in CreateAnimGroup()
429 anim::ResAnimGroup resAnimGroup = resFog.GetAnimGroups(0); in CreateAnimGroup()434 .ResAnimGroup(resAnimGroup) in CreateAnimGroup()536 .ResAnimGroup(resFog.GetAnimGroups(0)) in GetMemorySizeInternal()
250 .ResAnimGroup(resAmbientLight.GetAnimGroups(0)) in GetMemorySizeInternal()
251 .ResAnimGroup(resHemiSphereLight.GetAnimGroups(0)) in GetMemorySizeInternal()
270 .ResAnimGroup(resVertexLight.GetAnimGroups(0)) in GetMemorySizeInternal()
303 .ResAnimGroup(resFragmentLight.GetAnimGroups(0)) in GetMemorySizeInternal()
242 anim::ResAnimGroup resAnimGroup = resModel.GetAnimGroups(animGroupIdx); in CreateAnimGroups()256 .ResAnimGroup(resAnimGroup) in CreateAnimGroups()
94 anim::ResAnimGroup resAnimGroup = resCamera.GetAnimGroups(0); in CreateAnimGroup()99 .ResAnimGroup(resAnimGroup) in CreateAnimGroup()568 .ResAnimGroup(resCamera.GetAnimGroups(0)) in GetMemorySizeInternal()
724 class ResAnimGroup : public ut::ResCommon<ResAnimGroupData>727 enum { TYPE_INFO = NW_ANIM_RES_TYPE_INFO(ResAnimGroup) };760 NW_RES_CTOR( ResAnimGroup )835 class ResGraphicsAnimGroup : public ResAnimGroup858 NW_RES_CTOR_INHERIT( ResGraphicsAnimGroup, ResAnimGroup )
386 anim::ResAnimGroup resAnimGroup = resModel.GetAnimGroups(animGroupIdx); in GetMemorySizeForInitialize()389 … (resAnimGroup.GetFlags() & anim::ResAnimGroup::FLAG_IS_CALCULATED_TRANSFORM) != 0; in GetMemorySizeForInitialize()394 .ResAnimGroup(resAnimGroup) in GetMemorySizeForInitialize()
121 Builder& ResAnimGroup(anim::ResAnimGroup resAnimGroup) in ResAnimGroup() function189 anim::ResAnimGroup m_ResAnimGroup;200 anim::ResAnimGroup GetResAnimGroup() const { return m_ResAnimGroup; } in GetResAnimGroup()336 anim::ResAnimGroup resAnimGroup,350 …tMemorySizeForInitialize(os::MemorySizeCalculator* pSize, const anim::ResAnimGroup resAnimGroup, b…358 anim::ResAnimGroup m_ResAnimGroup; //!< アニメーショングループのリソースです。
732 anim::ResAnimGroup resAnimGroup = resModel.GetAnimGroups(animGroupIdx); in GetMemorySizeForInitialize()739 .ResAnimGroup(resAnimGroup) in GetMemorySizeForInitialize()
172 …NW_RES_FIELD_CLASS_DIC_DECL( nw::anim::ResAnimGroup, AnimGroups, nw::ut::ResDicPatricia ) // GetAn… in NW_RES_CTOR_INHERIT()