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Searched refs:ResAnimData (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.3.3/sources/libraries/anim/res/
Danim_ResUtil.cpp108 void* animMemory = allocator->Alloc(sizeof(ResAnimData)); in CloneTextureAnim()
109 ResAnimData* animData = reinterpret_cast<ResAnimData*>(animMemory); in CloneTextureAnim()
Danim_ResAnim.cpp526 size_t size = sizeof(ResAnimData); in CreateEmptyResAnim()
531 ResAnimData* data = reinterpret_cast<ResAnimData*>(memory); in CreateEmptyResAnim()
532 memory += sizeof(ResAnimData); in CreateEmptyResAnim()
539 data->m_LoopMode = ResAnimData::LOOP_MODE_ONETIME; in CreateEmptyResAnim()
/NW4C-1.3.3/include/nw/anim/res/
Danim_ResAnim.h56 struct ResAnimData struct
78 struct ResLightAnimData : public ResAnimData argument
96 struct ResCameraAnimData : public ResAnimData
561 class ResAnim : public ut::ResCommon< ResAnimData >
/NW4C-1.3.3/include/nw/gfx/
Dgfx_AnimObject.h1234 case nw::anim::ResAnimData::LOOP_MODE_ONETIME: in SetResAnim()
1238 case nw::anim::ResAnimData::LOOP_MODE_LOOP: in SetResAnim()