Searched refs:RenderSignal (Results 1 – 2 of 2) sorted by relevance
49 typedef ut::Signal3<void, Model*, ResMesh, RenderContext*> RenderSignal; typedef52 typedef RenderSignal::SlotType RenderSlot;378 RenderSignal& PreRenderSignal() { return *m_PreRenderSignal; } in PreRenderSignal()386 const RenderSignal& PreRenderSignal() const { return *m_PreRenderSignal; } in PreRenderSignal()394 RenderSignal& PostRenderSignal() { return *m_PostRenderSignal; } in PostRenderSignal()402 const RenderSignal& PostRenderSignal() const { return *m_PostRenderSignal; } in PostRenderSignal()717 RenderSignal::GetMemorySizeForInvalidateSignalInternal(pSize); in GetMemorySizeForInitialize()718 RenderSignal::GetMemorySizeForInvalidateSignalInternal(pSize); in GetMemorySizeForInitialize()722 RenderSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize()723 RenderSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize()[all …]
505 m_PreRenderSignal = RenderSignal::CreateInvalidateSignal(allocator); in CreateCallbacks()506 m_PostRenderSignal = RenderSignal::CreateInvalidateSignal(allocator); in CreateCallbacks()510 … m_PreRenderSignal = RenderSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()511 … m_PostRenderSignal = RenderSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()516 m_PreRenderSignal = RenderSignal::CreateVariableSizeSignal(allocator); in CreateCallbacks()517 m_PostRenderSignal = RenderSignal::CreateVariableSizeSignal(allocator); in CreateCallbacks()