Searched refs:ReattachObjectByName (Results 1 – 1 of 1) sorted by relevance
457 ReattachObjectByName(const char* name, nw::gfx::SceneNode* root) in ReattachObjectByName() function489 ReattachObjectByName("Male", s_SkeletalRoot); in ReattachObjects()491 ReattachObjectByName("Pierrot", s_SkeletalRoot); in ReattachObjects()493 ReattachObjectByName("Robot", s_SkeletalRoot); in ReattachObjects()497 ReattachObjectByName("MatAnim", s_MaterialRoot); in ReattachObjects()500 ReattachObjectByName("VisibilityAnim", s_VisibilityRoot); in ReattachObjects()504 ReattachObjectByName("CameraAnim", s_CameraRoot); in ReattachObjects()507 ReattachObjectByName("LightAnim", s_LightRoot); in ReattachObjects()