Searched refs:REG_VTX_MAP_0 (Results 1 – 2 of 2) sorted by relevance
| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_ActivateCommand.cpp | 278 REG_VTX_MAP_0 = 0x2bb, // [31:0] 入力レジスタのインデックス in SetupActivateVertexAttributeCommand_() enumerator 309 command[5] = internal::MakeCommandHeader(REG_VTX_MAP_0, 2, true, 0xF); in SetupActivateVertexAttributeCommand_() 528 REG_VTX_MAP_0 = 0x2bb, // [31:0] 入力レジスタのインデックス in SetupDeactivateVertexAttributeCommand_() enumerator 584 … command[commandIndex++] = internal::MakeCommandHeader(REG_VTX_MAP_0, 2, true, 0xF); in SetupDeactivateVertexAttributeCommand_()
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| D | gfx_ParticleShape.cpp | 50 REG_VTX_MAP_0 = 0x2bb, // [31:0] 入力レジスタのインデックス in SetupParticleVertexAttributeCommand() enumerator 67 … const u32 HEADER_VTX_MAP_0 = internal::MakeCommandHeader(REG_VTX_MAP_0, 2, true, 0xF); in SetupParticleVertexAttributeCommand()
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