Searched refs:REG_VERTEX_UNIFORM_BOOL (Results 1 – 2 of 2) sorted by relevance
38 const u32 REG_VERTEX_UNIFORM_BOOL = 0x2B0; in ShaderProgram() local42 const u32 HEADER_VERTEX = internal::MakeCommandHeader(REG_VERTEX_UNIFORM_BOOL, 5, true, 0xF); in ShaderProgram()
256 REG_VERTEX_UNIFORM_BOOL = 0x2b0, in CreatePrimitiveCommandCache() enumerator293 …const u32 HEADER_VERTEX_UNIFORM_BOOL = internal::MakeCommandHeader(REG_VERTEX_UNIFORM_BOOL, 5,… in CreatePrimitiveCommandCache()