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Searched refs:REG_LIGHT_ENV (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_ActivateCommand.h317 const u32 REG_LIGHT_ENV = 0x1c3; in ActivateFragmentLighting() local
320 const u32 HEADER = internal::MakeCommandHeader(REG_LIGHT_ENV, 1, false, 0xf); in ActivateFragmentLighting()