Home
last modified time | relevance | path

Searched refs:ParticleModel (Results 1 – 25 of 26) sorted by relevance

12

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ParticleModel.cpp32 NW_UT_RUNTIME_TYPEINFO_DEFINITION( ParticleModel, Model );
53 ParticleModel::GetMemorySizeInternal( in GetMemorySizeInternal()
56 const ParticleModel::Description& description) in GetMemorySizeInternal()
60 size += sizeof(ParticleModel); in GetMemorySizeInternal()
62 ParticleModel::GetMemorySizeForInitialize( in GetMemorySizeInternal()
95 ParticleModel::GetDeviceMemorySizeInternal( in GetDeviceMemorySizeInternal()
98 const ParticleModel::Description&) in GetDeviceMemorySizeInternal()
120 ParticleModel*
121 ParticleModel::Create( in Create()
124 const ParticleModel::Description& modelDescription, in Create()
[all …]
Dgfx_SceneBuilder.cpp224 ParticleModel::Description description; in BuildSceneObject()
240 ParticleModel::GetMemorySizeInternal(pSize, resNode, description); in BuildSceneObject()
244 ParticleModel::GetDeviceMemorySizeInternal(pDeviceSize, resNode, description); in BuildSceneObject()
249 ParticleModel* node = ParticleModel::Create( in BuildSceneObject()
Dgfx_ParticleUtil.cpp36 ParticleModel* particleModel = ut::DynamicCast<ParticleModel*>(*i); in FindParticleSet()
76 ParticleModel* model = static_cast<ParticleModel*>(node); in SetupParticleObject()
115 ParticleModel* model = static_cast<ParticleModel*>(node); in ResolveParticleObject()
Dgfx_ParticleSceneUpdater.cpp72 ParticleModel* model = *i++; in UpdateNode()
Dgfx_MeshRenderer.cpp118 ParticleModel* particleModel = static_cast<ParticleModel*>(model); in RenderMesh()
257 ParticleModel* particleModel = static_cast<ParticleModel*>(model); in RenderParticleShape()
Dgfx_SceneTraverser.cpp195 void SceneTraverser::VisitParticleModel(ParticleModel* model) in VisitParticleModel()
Dgfx_ParticleSet.cpp748 ParticleModel* model = static_cast<ParticleModel*>(this->GetParent()); in AddParticles()
904 ParticleModel* model = static_cast<ParticleModel*>(this->GetParent()); in AddParticles()
2866 ParticleModel* model = static_cast<ParticleModel*>(particleSet->GetParent()); in ParticleChildUpdater()
2966 NW_ASSERT(ut::IsTypeOf<ParticleModel>(this->GetParent())); in UpdateParticles()
2967 ParticleModel* model = static_cast<ParticleModel*>(this->GetParent()); in UpdateParticles()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_ParticleModel.h73 class ParticleModel : public Model
76 NW_DISALLOW_COPY_AND_ASSIGN(ParticleModel);
106 static ParticleModel* Create(
109 const ParticleModel::Description& modelDescription,
120 const ParticleModel::Description& modelDescription,
134 const ParticleModel::Description& modelDescription);
142 const ParticleModel::Description& modelDescription,
156 const ParticleModel::Description& modelDescription);
340 const ParticleModel::Description& modelDescription);
347 ParticleModel( in ParticleModel() function
[all …]
Dgfx_ParticleSet.h331 ParticleModel* model = static_cast<ParticleModel*>(this->GetParent()); in WorldMatrix()
345 ParticleModel* model = static_cast<ParticleModel*>(this->GetParent()); in InverseWorldMatrix()
Dgfx_ISceneVisitor.h39 class ParticleModel; variable
135 virtual void VisitParticleModel(ParticleModel* particleModel) = 0;
Dgfx_ParticleCollection.h349 ParticleModel* model = static_cast<ParticleModel*>(m_ParticleSet->GetParent()); in KillParticles()
406 ParticleModel* model = static_cast<ParticleModel*>(m_ParticleSet->GetParent()); in KillParticle()
Dgfx_SceneTraverser.h82 virtual void VisitParticleModel(ParticleModel* particleModel);
Dgfx_SceneInitializer.h103 virtual void VisitParticleModel(ParticleModel*) {} in VisitParticleModel() argument
Dgfx_SceneContext.h38 class ParticleModel; variable
78 typedef ut::MoveArray<ParticleModel*> ParticleModelArray;
1038 void PushParticleModel(ParticleModel* particleModel) in PushParticleModel()
1050 bool TryPushParticleModel(ParticleModel* particleModel) in TryPushParticleModel()
Dgfx_SceneUpdateHelper.h124 ut::IsTypeOf<ParticleModel>(model) in operator()
/NW4C-1.3.3/include/nw/demo/
Ddemo_Particle.h173 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in SetStepFrame()
194 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in SetFrame()
246 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in Reset()
279 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in GetParticleSize()
298 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in IsDone()
350 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in SetParticleScaleOffset()
371 nw::gfx::ParticleModel* model = this->GetParticleModel(i);
404 void RegisterParticleModel( nw::gfx::ParticleModel* model ) in RegisterParticleModel()
436 nw::gfx::ParticleModel* GetParticleModel(u32 index) in GetParticleModel()
467 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in GetParticleSet()
[all …]
/NW4C-1.3.3/demos/Nw4cDemo/include/
DSmParticle.h30 typedef nw::ut::FixedSizeArray<nw::gfx::ParticleModel*, ARRAY_COUNT> ParticleModelInstanceArray;
47 void AddParticleModel( nw::gfx::ParticleModel* particleModel );
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_Particle.cpp247 nw::gfx::ParticleModel* model = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(node); in Allocate()
319 nw::gfx::ParticleModel* model = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(node); in CreateMultiEmitterParticleHandle()
/NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp103 typedef nw::ut::FixedSizeArray<nw::gfx::ParticleModel*, MODEL_COUNT> ParticleModelArray;
359 if (nw::ut::IsTypeOf<nw::gfx::ParticleModel>(node)) in BuildResources()
361 s_ParticleModels.push_back(static_cast<nw::gfx::ParticleModel*>(node)); in BuildResources()
363 nw::gfx::ParticleModel* particleModel = in BuildResources()
364 static_cast<nw::gfx::ParticleModel*>(node); in BuildResources()
/NW4C-1.3.3/demos/Nw4cDemo/sources/
DGfxCtrl.cpp371 … nw::gfx::ParticleModel* pParticleModel = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(pAddNode); in CreateParticle()
378 … nw::gfx::ParticleModel* pParticleModel = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(pAddNode); in CreateParticle()
DSmParticle.cpp46 void SmParticle::AddParticleModel( nw::gfx::ParticleModel* particleModel ) in AddParticleModel()
/NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp196 nw::gfx::ParticleModel* model = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(*i); in SetStepFrame()
304 nw::gfx::ParticleModel* model = reinterpret_cast<nw::gfx::ParticleModel*>(node); in SetUserUpdater()
/NW4C-1.3.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp188 nw::gfx::ParticleModel* model = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(*i); in SetStepFrame()
/NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp75 nw::gfx::ParticleModel* s_ParticleModel = NULL;
231 s_ParticleModel = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(node); in BuildResources()
/NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp120 typedef nw::ut::FixedSizeArray<nw::gfx::ParticleModel*, EMITTER_COUNT> ParticleMdlArray;
405 nw::gfx::ParticleModel* model = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(*i); in SetStepFrame()

12