| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_ParticleModel.cpp | 32 NW_UT_RUNTIME_TYPEINFO_DEFINITION( ParticleModel, Model ); 53 ParticleModel::GetMemorySizeInternal( in GetMemorySizeInternal() 56 const ParticleModel::Description& description) in GetMemorySizeInternal() 60 size += sizeof(ParticleModel); in GetMemorySizeInternal() 62 ParticleModel::GetMemorySizeForInitialize( in GetMemorySizeInternal() 95 ParticleModel::GetDeviceMemorySizeInternal( in GetDeviceMemorySizeInternal() 98 const ParticleModel::Description&) in GetDeviceMemorySizeInternal() 120 ParticleModel* 121 ParticleModel::Create( in Create() 124 const ParticleModel::Description& modelDescription, in Create() [all …]
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| D | gfx_SceneBuilder.cpp | 224 ParticleModel::Description description; in BuildSceneObject() 240 ParticleModel::GetMemorySizeInternal(pSize, resNode, description); in BuildSceneObject() 244 ParticleModel::GetDeviceMemorySizeInternal(pDeviceSize, resNode, description); in BuildSceneObject() 249 ParticleModel* node = ParticleModel::Create( in BuildSceneObject()
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| D | gfx_ParticleUtil.cpp | 36 ParticleModel* particleModel = ut::DynamicCast<ParticleModel*>(*i); in FindParticleSet() 76 ParticleModel* model = static_cast<ParticleModel*>(node); in SetupParticleObject() 115 ParticleModel* model = static_cast<ParticleModel*>(node); in ResolveParticleObject()
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| D | gfx_ParticleSceneUpdater.cpp | 72 ParticleModel* model = *i++; in UpdateNode()
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| D | gfx_MeshRenderer.cpp | 118 ParticleModel* particleModel = static_cast<ParticleModel*>(model); in RenderMesh() 257 ParticleModel* particleModel = static_cast<ParticleModel*>(model); in RenderParticleShape()
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| D | gfx_SceneTraverser.cpp | 195 void SceneTraverser::VisitParticleModel(ParticleModel* model) in VisitParticleModel()
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| D | gfx_ParticleSet.cpp | 748 ParticleModel* model = static_cast<ParticleModel*>(this->GetParent()); in AddParticles() 904 ParticleModel* model = static_cast<ParticleModel*>(this->GetParent()); in AddParticles() 2866 ParticleModel* model = static_cast<ParticleModel*>(particleSet->GetParent()); in ParticleChildUpdater() 2966 NW_ASSERT(ut::IsTypeOf<ParticleModel>(this->GetParent())); in UpdateParticles() 2967 ParticleModel* model = static_cast<ParticleModel*>(this->GetParent()); in UpdateParticles()
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_ParticleModel.h | 73 class ParticleModel : public Model 76 NW_DISALLOW_COPY_AND_ASSIGN(ParticleModel); 106 static ParticleModel* Create( 109 const ParticleModel::Description& modelDescription, 120 const ParticleModel::Description& modelDescription, 134 const ParticleModel::Description& modelDescription); 142 const ParticleModel::Description& modelDescription, 156 const ParticleModel::Description& modelDescription); 340 const ParticleModel::Description& modelDescription); 347 ParticleModel( in ParticleModel() function [all …]
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| D | gfx_ParticleSet.h | 331 ParticleModel* model = static_cast<ParticleModel*>(this->GetParent()); in WorldMatrix() 345 ParticleModel* model = static_cast<ParticleModel*>(this->GetParent()); in InverseWorldMatrix()
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| D | gfx_ISceneVisitor.h | 39 class ParticleModel; variable 135 virtual void VisitParticleModel(ParticleModel* particleModel) = 0;
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| D | gfx_ParticleCollection.h | 349 ParticleModel* model = static_cast<ParticleModel*>(m_ParticleSet->GetParent()); in KillParticles() 406 ParticleModel* model = static_cast<ParticleModel*>(m_ParticleSet->GetParent()); in KillParticle()
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| D | gfx_SceneTraverser.h | 82 virtual void VisitParticleModel(ParticleModel* particleModel);
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| D | gfx_SceneInitializer.h | 103 virtual void VisitParticleModel(ParticleModel*) {} in VisitParticleModel() argument
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| D | gfx_SceneContext.h | 38 class ParticleModel; variable 78 typedef ut::MoveArray<ParticleModel*> ParticleModelArray; 1038 void PushParticleModel(ParticleModel* particleModel) in PushParticleModel() 1050 bool TryPushParticleModel(ParticleModel* particleModel) in TryPushParticleModel()
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| D | gfx_SceneUpdateHelper.h | 124 ut::IsTypeOf<ParticleModel>(model) in operator()
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| /NW4C-1.3.3/include/nw/demo/ |
| D | demo_Particle.h | 173 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in SetStepFrame() 194 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in SetFrame() 246 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in Reset() 279 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in GetParticleSize() 298 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in IsDone() 350 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in SetParticleScaleOffset() 371 nw::gfx::ParticleModel* model = this->GetParticleModel(i); 404 void RegisterParticleModel( nw::gfx::ParticleModel* model ) in RegisterParticleModel() 436 nw::gfx::ParticleModel* GetParticleModel(u32 index) in GetParticleModel() 467 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in GetParticleSet() [all …]
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| /NW4C-1.3.3/demos/Nw4cDemo/include/ |
| D | SmParticle.h | 30 typedef nw::ut::FixedSizeArray<nw::gfx::ParticleModel*, ARRAY_COUNT> ParticleModelInstanceArray; 47 void AddParticleModel( nw::gfx::ParticleModel* particleModel );
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| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_Particle.cpp | 247 nw::gfx::ParticleModel* model = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(node); in Allocate() 319 nw::gfx::ParticleModel* model = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(node); in CreateMultiEmitterParticleHandle()
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| /NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 103 typedef nw::ut::FixedSizeArray<nw::gfx::ParticleModel*, MODEL_COUNT> ParticleModelArray; 359 if (nw::ut::IsTypeOf<nw::gfx::ParticleModel>(node)) in BuildResources() 361 s_ParticleModels.push_back(static_cast<nw::gfx::ParticleModel*>(node)); in BuildResources() 363 nw::gfx::ParticleModel* particleModel = in BuildResources() 364 static_cast<nw::gfx::ParticleModel*>(node); in BuildResources()
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| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 371 … nw::gfx::ParticleModel* pParticleModel = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(pAddNode); in CreateParticle() 378 … nw::gfx::ParticleModel* pParticleModel = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(pAddNode); in CreateParticle()
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| D | SmParticle.cpp | 46 void SmParticle::AddParticleModel( nw::gfx::ParticleModel* particleModel ) in AddParticleModel()
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| /NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 196 nw::gfx::ParticleModel* model = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(*i); in SetStepFrame() 304 nw::gfx::ParticleModel* model = reinterpret_cast<nw::gfx::ParticleModel*>(node); in SetUserUpdater()
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| /NW4C-1.3.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 188 nw::gfx::ParticleModel* model = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(*i); in SetStepFrame()
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| /NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 75 nw::gfx::ParticleModel* s_ParticleModel = NULL; 231 s_ParticleModel = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(node); in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 120 typedef nw::ut::FixedSizeArray<nw::gfx::ParticleModel*, EMITTER_COUNT> ParticleMdlArray; 405 nw::gfx::ParticleModel* model = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(*i); in SetStepFrame()
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