Searched refs:ParticleHandle (Results 1 – 3 of 3) sorted by relevance
31 class ParticleHandle : public gfx::TransformNode34 NW_DISALLOW_COPY_AND_ASSIGN(ParticleHandle);85 ParticleHandle* Create(os::IAllocator* allocator);492 ParticleHandle(498 virtual ~ParticleHandle() in ~ParticleHandle()513 typedef ParticleHandle ParticleNode;598 ParticleHandle* CreateMultiEmitterParticleHandle(u32 particleEmitterNum);602 ParticleHandle* LeaseInstance() in LeaseInstance()616 ParticleHandle* node = this->m_FreeInstances.Back(); in LeaseInstance()629 ParticleHandle* topNode = ut::DynamicCast<ParticleHandle*>(node); in ReleaseInstance()[all …]
27 NW_UT_RUNTIME_TYPEINFO_DEFINITION(ParticleHandle, gfx::TransformNode);30 ParticleHandle::ParticleHandle( in ParticleHandle() function in nw::demo::ParticleHandle42 ParticleHandle*43 ParticleHandle::DynamicBuilder::Create( in Create()49 void* memory = allocator->Alloc(sizeof(ParticleHandle)); in Create()56 ParticleHandle* node = new(memory) ParticleHandle( in Create()224 ParticleHandle*228 ParticleHandle* top = ParticleHandle::DynamicBuilder() in Allocate()294 ParticleHandle* 300 ParticleHandle* top = ParticleHandle::DynamicBuilder() in CreateMultiEmitterParticleHandle()
292 nw::demo::ParticleHandle* s_PaticleHandle5M5E[DEMO_FIRE_DRAW_NUM];293 nw::demo::ParticleHandle* s_PaticleHandle1M5E = NULL;294 nw::demo::ParticleHandle* s_PaticleHandle1M1E = NULL;