Searched refs:ParticleAnimFrameController (Results 1 – 10 of 10) sorted by relevance
69 m_ParticleModelInstArray[i]->ParticleAnimFrameController().SetFrame(0); in Reset()86 if (endFrame < m_ParticleModelInstArray[i]->ParticleAnimFrameController().GetEndFrame()) in SetAnimationFrame()88 endFrame = m_ParticleModelInstArray[i]->ParticleAnimFrameController().GetEndFrame(); in SetAnimationFrame()103 m_ParticleModelInstArray[i]->ParticleAnimFrameController().SetFrame( setFrame ); in SetAnimationFrame()
166 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()174 model->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()187 emitter->ParticleAnimFrameController().SetFrame(frame); in SetFrame()195 model->ParticleAnimFrameController().SetFrame(frame); in SetFrame()248 model->ParticleAnimFrameController().SetFrame(0.f); in Reset()677 particleModel->ParticleAnimFrameController().SetFrame(0); in ResetParticle()
309 anim::AnimFrameController& ParticleAnimFrameController() in ParticleAnimFrameController() function316 const anim::AnimFrameController& ParticleAnimFrameController() const in ParticleAnimFrameController() function
175 anim::AnimFrameController& ParticleAnimFrameController() in ParticleAnimFrameController() function182 const anim::AnimFrameController& ParticleAnimFrameController() const in ParticleAnimFrameController() function
351 ParticleTime time = model->ParticleAnimFrameController().GetFrame(); in KillParticles()408 ParticleTime time = model->ParticleAnimFrameController().GetFrame(); in KillParticle()
184 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()191 model->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
401 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()408 model->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()434 (*iter)->ParticleAnimFrameController().SetFrame(0); in ResetParticle()
192 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()199 model->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
750 f32 time = model->ParticleAnimFrameController().GetFrame(); in AddParticles()906 ParticleTime time = model->ParticleAnimFrameController().GetFrame(); in AddParticles()2868 ParticleTime targetTime = model->ParticleAnimFrameController().GetFrame(); in ParticleChildUpdater()2973 … const ParticleTime prevTime = model->ParticleAnimFrameController().GetAnimFrame().GetLastFrame(); in UpdateParticles()2974 const ParticleTime time = model->ParticleAnimFrameController().GetFrame(); in UpdateParticles()
547 ParticleTime targetTime = model->ParticleAnimFrameController().GetFrame(); in Emission()