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Searched refs:OPERANDRGB_SRC_COLOR (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp673 combiner0.SetOperandRgb(1, nw::gfx::ResTextureCombiner::OPERANDRGB_SRC_COLOR); in SetupShadowMaterial()
679 combiner1.SetOperandRgb(0, nw::gfx::ResTextureCombiner::OPERANDRGB_SRC_COLOR); in SetupShadowMaterial()
687 combiner2.SetOperandRgb(0, nw::gfx::ResTextureCombiner::OPERANDRGB_SRC_COLOR); in SetupShadowMaterial()
688 combiner2.SetOperandRgb(1, nw::gfx::ResTextureCombiner::OPERANDRGB_SRC_COLOR); in SetupShadowMaterial()
689 combiner2.SetOperandRgb(2, nw::gfx::ResTextureCombiner::OPERANDRGB_SRC_COLOR); in SetupShadowMaterial()
/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResFragmentShader.h782 OPERANDRGB_SRC_COLOR = 0, //!< RGB です。 enumerator