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Searched refs:NW_RES_FIELD_STRING_DECL (Results 1 – 13 of 13) sorted by relevance

/NW4C-1.3.3/include/nw/anim/res/
Danim_ResAnimGroup.h252 NW_RES_FIELD_STRING_DECL( Path ) // GetPath()
335 NW_RES_FIELD_STRING_DECL( BoneName ) // GetBoneName()
366 NW_RES_FIELD_STRING_DECL( MaterialName ) // GetMaterialName()
387 NW_RES_FIELD_STRING_DECL( MaterialName ) // GetMaterialName()
409 NW_RES_FIELD_STRING_DECL( MaterialName ) // GetMaterialName()
431 NW_RES_FIELD_STRING_DECL( MaterialName ) // GetMaterialName()
454 NW_RES_FIELD_STRING_DECL( MaterialName ) // GetMaterialName()
519 NW_RES_FIELD_STRING_DECL( NodeName ) // GetNodeName()
787 NW_RES_FIELD_STRING_DECL( Name ) // GetName()
Danim_ResAnim.h516 NW_RES_FIELD_STRING_DECL( Path ) // GetPath() in NW_RES_FIELD_FLAGS_DECL()
588 NW_RES_FIELD_STRING_DECL( Name ) // GetName()
594 NW_RES_FIELD_STRING_DECL( TargetAnimGroupName ) // GetTargetAnimGroupName()
/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResLookupTable.h135 NW_RES_FIELD_STRING_DECL( Name ) // GetName()
164 NW_RES_FIELD_STRING_DECL( Path ) // GetPath()
165 NW_RES_FIELD_STRING_DECL( TableName ) // GetTableName()
Dgfx_ResShader.h353 NW_RES_FIELD_STRING_DECL( Name ) // GetName() in NW_RES_CTOR()
434 NW_RES_FIELD_STRING_DECL( Name ) // GetName()
851 NW_RES_FIELD_STRING_DECL( Path ) // GetPath()
Dgfx_ResSceneEnvironmentSetting.h71 NW_RES_FIELD_STRING_DECL( Path ) // GetPath()
Dgfx_ResModel.h81 NW_RES_FIELD_STRING_DECL( Name ) // GetName()
Dgfx_ResParticleEmitter.h77 NW_RES_FIELD_STRING_DECL( ParticleSetPath ) // GetParticleSetPath()
Dgfx_ResSceneObject.h96 NW_RES_FIELD_STRING_DECL( Name ) // GetName() in NW_RES_FIELD_STRUCT_DECL()
Dgfx_ResSkeleton.h195 NW_RES_FIELD_STRING_DECL( Name ) // GetName()
Dgfx_ResTexture.h866 NW_RES_FIELD_STRING_DECL( Path ) // GetPath()
Dgfx_ResParticleUpdater.h613 NW_RES_FIELD_STRING_DECL( ParticleSetPath ) // GetParticleSetPath()
/NW4C-1.3.3/include/nw/ut/
Dut_ResMetaData.h74 NW_RES_FIELD_STRING_DECL( Key ) // GetKey() in NW_RES_FIELD_STRING_DECL() function
Dut_ResDeclMacros.h42 #define NW_RES_FIELD_STRING_DECL( name ) \ macro