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Searched refs:NWUseCmdlist (Results 1 – 13 of 13) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_MaterialState.h326 internal::NWUseCmdlist<sizeof(FOG_COMMAND)>(&FOG_COMMAND[0]); in ActivateFogParameters()
351 …internal::NWUseCmdlist<sizeof(depthOperation.ref().m_CommandBuffer)>( &depthOperation.ref().m_Comm… in ActivateDepthOperation()
375 …internal::NWUseCmdlist<sizeof(stencilOperation.ref().m_CommandBuffer)>( &stencilOperation.ref().m_… in ActivateStencilOperation()
397 …internal::NWUseCmdlist<sizeof(blendOperation.ref().m_CommandBuffer)>(blendOperation.ref().m_Comman… in ActivateBlendOperation()
501 internal::NWUseCmdlist<sizeof(LIGHT_COUNT_COMMAND)>( &LIGHT_COUNT_COMMAND[0] ); in ActivateFragmentLightParameters()
578 internal::NWUseCmdlist<sizeof(FOG_COMMAND)>(&FOG_COMMAND[0]); in ActivateShadingParameters()
599 …internal::NWUseCmdlist<sizeof(rasterization.ref().m_CommandBuffer)>( rasterization.ref().m_Command… in ActivateRasterization()
709 internal::NWUseCmdlist(command, commandSize); in ActivateTextureMappers()
720 internal::NWUseCmdlist<sizeof(INVALIDATE_TEXTURE_CACHE)>(&INVALIDATE_TEXTURE_CACHE[0]); in ActivateTextureMappers()
745 internal::NWUseCmdlist(command, commandSize); in ActivateParticleTextureMappers()
[all …]
Dgfx_GraphicsDevice.h329 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateLutParameters()
517 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateFragmentLightDistanceAttnScaleBias()
544 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentLightPosition()
574 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentLightPosition()
593 internal::NWUseCmdlist<sizeof(COMMAND)>(&COMMAND[0]); in ActivateFragmentLightEnabled()
633 nw::gfx::internal::NWUseCmdlist<sizeof(VIEWPORT_COMMAND)>( &VIEWPORT_COMMAND[0] ); in ActivateViewport()
686 nw::gfx::internal::NWUseCmdlist<sizeof(SCISSOR_COMMAND)>( &SCISSOR_COMMAND[0] ); in ActivateScissor()
803 internal::NWUseCmdlist<sizeof(COMMAND)>(&COMMAND[0]); in ActivateMask()
817 internal::NWUseCmdlist(&s_FrameBufferCommand[0], sizeof(s_FrameBufferCommand)); in ActivateFrameBuffer()
907 internal::NWUseCmdlist<sizeof(LUT_COMMAND)>( &LUT_COMMAND[0] ); in ActivateLutLoadSetting()
[all …]
Dgfx_ActivateCommand.h170 internal::NWUseCmdlist<sizeof(LIGHT_COUNT_COMMAND)>( &LIGHT_COUNT_COMMAND[0] ); in ActivateFragmentLightCount()
220 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentLight()
258 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentAmbientLight()
306 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentLightParameters()
387 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentLighting()
Dgfx_CommandUtil.h309 NWUseCmdlist(const T* buffer, int size) in NWUseCmdlist() function
325 NWUseCmdlist(const void* buffer) in NWUseCmdlist() function
342 NWUseCmdlist<4>(const void* buffer)
352 NWUseCmdlist<8>(const void* buffer)
362 NWUseCmdlist<12>(const void* buffer)
373 NWUseCmdlist<16>(const void* buffer)
Dgfx_ShaderProgram.h596 internal::NWUseCmdlist<sizeof(m_VertexIntUniforms)>(&m_VertexIntUniforms[0]); in FlushUniform()
599 internal::NWUseCmdlist<sizeof(m_GeometryIntUniforms)>(&m_GeometryIntUniforms[0]); in FlushUniform()
Dgfx_RenderContext.h703 …internal::NWUseCmdlist( mesh.ref().m_DeactivateCommandCache, mesh.ref().m_DeactivateCommandCacheSi… in DeactivateVertexAttribute()
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ShaderProgram.cpp103 internal::NWUseCmdlist( shader.ref().m_CommandCache, shader.ref().m_CommandCacheSize ); in ActivateDescription()
107 …internal::NWUseCmdlist( shaderProgramDescription.ref().m_CommandCache, shaderProgramDescription.re… in ActivateDescription()
Dgfx_FrameBuffer.cpp210 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateBuffer()
239 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateBuffer()
Dgfx_MeshRenderer.cpp280 …internal::NWUseCmdlist(particleShape->m_CommandCache[bufferSide], particleShape->m_CommandCacheSiz… in RenderParticleShape()
504 internal::NWUseCmdlist( in RenderParticleShape()
508 internal::NWUseCmdlist( in RenderParticleShape()
Dgfx_RenderContext.cpp429 …internal::NWUseCmdlist( mesh.ref().m_ActivateCommandCache, mesh.ref().m_ActivateCommandCacheSize ); in ActivateVertexAttribute()
430 internal::NWUseCmdlist( mesh.ref().m_IrScaleCommand, sizeof(mesh.ref().m_IrScaleCommand) ); in ActivateVertexAttribute()
556 internal::NWUseCmdlist<sizeof(FOG_COMMAND)>(&FOG_COMMAND[0]); in ActivateFog()
901 … internal::NWUseCmdlist(indexStream.ref().m_CommandCache, indexStream.ref().m_CommandCacheSize); in RenderPrimitive()
Dgfx_GraphicsDevice.cpp89 internal::NWUseCmdlist( lookupTable.GetCommandCache(), lookupTable.GetCommandCacheCount() ); in ActivateLookupTable()
Dgfx_MaterialState.cpp273 internal::NWUseCmdlist<sizeof(TEXTYPE_COMMAND)>( &TEXTYPE_COMMAND[0] ); in ActivateTextureCoordinators()
556 internal::NWUseCmdlist<sizeof(TEXTYPE_COMMAND)>( &TEXTYPE_COMMAND[0] ); in ActivateParticleTextureCoordinators()
Dgfx_ActivateCommand.cpp260 NWUseCmdlist( CLEAR_VERTEX_COMMAND, sizeof(CLEAR_VERTEX_COMMAND) ); in ClearVertexAttribute()
744 NWUseCmdlist<sizeof(USE_GEOMETRY_COMMAND)>( &USE_GEOMETRY_COMMAND[0] ); in SetupShaderProgramMode()