Searched refs:ModelArray (Results 1 – 4 of 4) sorted by relevance
45 typedef ut::MoveArray<Model*> ModelArray; typedef101 typedef ModelArray ModelArray; typedef384 ModelArray::iterator GetModelsBegin() in GetModelsBegin()393 ModelArray::const_iterator GetModelsBegin() const in GetModelsBegin()402 ModelArray::iterator GetModelsEnd() in GetModelsEnd()411 ModelArray::const_iterator GetModelsEnd() const in GetModelsEnd()1172 ModelArray models, in SceneContext()1204 ModelArray m_Models;
34 ModelArray models(allocator); in Create()51 models = ModelArray(this->m_MaxModels, allocator); in Create()
97 typedef nw::ut::FixedSizeArray<nw::gfx::Model*, MODEL_COUNT> ModelArray; typedef100 ModelArray s_Models;520 ModelArray::iterator modelEnd = s_Models.end(); in UpdateNodes()521 for (ModelArray::iterator model = s_Models.begin(); model != modelEnd; ++model) in UpdateNodes()563 ModelArray::iterator modelEnd = s_Models.end(); in SubmitView()564 for (ModelArray::iterator model = s_Models.begin(); model != modelEnd; ++model) in SubmitView()592 ModelArray::iterator modelEnd = s_Models.end(); in RenderScene()593 for (ModelArray::iterator model = s_Models.begin(); model != modelEnd; ++model) in RenderScene()
242 nw::gfx::SceneContext::ModelArray::iterator end = m_SceneContext->GetModelsEnd(); in OutputLog()243 … for (nw::gfx::SceneContext::ModelArray::iterator i = m_SceneContext->GetModelsBegin(); i != end;) in OutputLog()