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Searched refs:MeshRenderer (Results 1 – 11 of 11) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_MeshRenderer.h46 class MeshRenderer : public GfxObject
49 NW_DISALLOW_COPY_AND_ASSIGN(MeshRenderer);
62 static MeshRenderer* Create(nw::os::IAllocator* pAllocator);
93 MeshRenderer(nw::os::IAllocator* allocator) in MeshRenderer() function
98 virtual ~MeshRenderer() {} in ~MeshRenderer()
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_MeshRenderer.cpp76 MeshRenderer*
77 MeshRenderer::Create(nw::os::IAllocator* pAllocator) in Create()
81 size_t size = sizeof(MeshRenderer); in Create()
85 return new(buf) MeshRenderer(pAllocator); in Create()
90 MeshRenderer::RenderMesh(ResMesh mesh, Model* model) in RenderMesh()
147 MeshRenderer::RenderSeparateDataShape( in RenderSeparateDataShape()
248 MeshRenderer::RenderParticleShape( in RenderParticleShape()
515 MeshRenderer::SetMatrixPalette( in SetMatrixPalette()
/NW4C-1.3.3/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp25 nw::gfx::MeshRenderer* m_MeshRenderer;
27 …RenderSceneInternalFunctor(nw::gfx::RenderContext* renderContext, nw::gfx::MeshRenderer* meshRende… in RenderSceneInternalFunctor()
111 m_MeshRenderer = nw::gfx::MeshRenderer::Create( m_Allocator ); in SmSceneCtrl()
/NW4C-1.3.3/demos/Nw4cDemo/include/
DSmSceneCtrl.h80 nw::gfx::MeshRenderer* m_MeshRenderer;
/NW4C-1.3.3/include/nw/demo/
Ddemo_GraphicsSystem.h38 class MeshRenderer; variable
278 gfx::MeshRenderer* GetMeshRenderer() const in GetMeshRenderer()
512 gfx::MeshRenderer* m_MeshRenderer;
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp140 renderSystem->m_MeshRenderer = gfx::MeshRenderer::Create(allocator); in Create()
314 gfx::MeshRenderer* m_MeshRenderer;
316 RenderSceneInternalFunctor(gfx::RenderContext* renderContext, gfx::MeshRenderer* meshRenderer) in RenderSceneInternalFunctor()
/NW4C-1.3.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp59 nw::gfx::MeshRenderer* s_MeshRenderer = NULL;
220 s_MeshRenderer = nw::gfx::MeshRenderer::Create(&s_DeviceAllocator); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp951 nw::gfx::MeshRenderer* m_MeshRenderer;
953 …RenderSceneInternalFunctor(nw::gfx::RenderContext* renderContext, nw::gfx::MeshRenderer* meshRende… in RenderSceneInternalFunctor()
988 nw::gfx::MeshRenderer* meshRenderer = s_RenderSystem->GetMeshRenderer(); in RenderScene()
/NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp64 nw::gfx::MeshRenderer* s_MeshRenderer = NULL;
232 s_MeshRenderer = nw::gfx::MeshRenderer::Create(&s_DeviceAllocator); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp60 nw::gfx::MeshRenderer* s_MeshRenderer = NULL;
231 s_MeshRenderer = nw::gfx::MeshRenderer::Create(&s_DeviceAllocator); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp1017 nw::gfx::MeshRenderer* m_MeshRenderer;
1019 …RenderSceneInternalFunctor(nw::gfx::RenderContext* renderContext, nw::gfx::MeshRenderer* meshRende… in RenderSceneInternalFunctor()
1054 nw::gfx::MeshRenderer* meshRenderer = s_RenderSystem->GetMeshRenderer(); in RenderScene()