Searched refs:MAX_ATTRIBUTES_NUM (Results 1 – 2 of 2) sorted by relevance
35 static const int MAX_ATTRIBUTES_NUM = 12; variable243 … NW_ASSERT( shape->m_DeactivateVertexCommandCacheSize <= sizeof(u32) * (MAX_ATTRIBUTES_NUM * 8) ); in SetupDeactivateParticleVertexAttributeCommand()367 …const int drawCommandCacheSize = sizeof(u32) * (12 + MAX_ATTRIBUTES_NUM * 6 + MAX_ATTRIBUTES_NUM *… in GetMemorySizeInternal()369 const int deactivateVertexCommandCacheSize = sizeof(u32) * (MAX_ATTRIBUTES_NUM * 8); in GetMemorySizeInternal()404 …const int drawCommandCacheSize = sizeof(u32) * (12 + MAX_ATTRIBUTES_NUM * 6 + MAX_ATTRIBUTES_NUM *… in GetDeviceMemorySizeInternal()406 const int deactivateVertexCommandCacheSize = sizeof(u32) * (MAX_ATTRIBUTES_NUM * 8); in GetDeviceMemorySizeInternal()438 …const int drawCommandCacheSize = sizeof(u32) * (12 + MAX_ATTRIBUTES_NUM * 6 + MAX_ATTRIBUTES_NUM *… in Create()440 const int deactivateVertexCommandCacheSize = sizeof(u32) * (MAX_ATTRIBUTES_NUM * 8); in Create()
274 MAX_ATTRIBUTES_NUM = 12, in SetupActivateVertexAttributeCommand_() enumerator366 NW_ASSERT(0 <= usageIndex && usageIndex < MAX_ATTRIBUTES_NUM); in SetupActivateVertexAttributeCommand_()395 NW_ASSERT(0 <= usageIndex && usageIndex < MAX_ATTRIBUTES_NUM); in SetupActivateVertexAttributeCommand_()