Searched refs:MATERIAL_NUM_MAX (Results 1 – 2 of 2) sorted by relevance
716 static const int MATERIAL_NUM_MAX = 1 + 4 + 4; variable728 u16 m_AnimMatIdxs[MATERIAL_NUM_MAX];
912 for (u8 i = 0; i < MATERIAL_NUM_MAX; ++i) in Init()937 NW_ASSERT(animMatCnt <= MATERIAL_NUM_MAX); in Set()938 u16 animMatIdxs[MATERIAL_NUM_MAX]; in Set()