Home
last modified time | relevance | path

Searched refs:MASK_FAIL_BIT (Results 1 – 17 of 17) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_Model.cpp263 result |= Result::MASK_FAIL_BIT; in CreateAnimGroups()
319 result |= Result::MASK_FAIL_BIT; in CreateMaterials()
343 result |= Result::MASK_FAIL_BIT; in CreateMaterials()
360 result |= Result::MASK_FAIL_BIT; in CreateMaterials()
401 result |= Result::MASK_FAIL_BIT; in CreateResMeshes()
420 result |= Result::MASK_FAIL_BIT; in CreateResMeshes()
451 result |= Result::MASK_FAIL_BIT; in CreateResMeshNodeVisibilities()
467 result |= Result::MASK_FAIL_BIT; in CreateResMeshNodeVisibilities()
523 result |= Result::MASK_FAIL_BIT; in CreateCallbacks()
550 result |= Result::MASK_FAIL_BIT; in CreateMaterialActivator()
Dgfx_Material.cpp286 result |= Result::MASK_FAIL_BIT; in CreateBuffers()
305 result |= Result::MASK_FAIL_BIT; in CreateBuffers()
326 result |= Result::MASK_FAIL_BIT; in CopyResMaterial()
373 result |= Result::MASK_FAIL_BIT; in CopyResMaterial()
397 result |= Result::MASK_FAIL_BIT; in CopyResMaterial()
424 result |= Result::MASK_FAIL_BIT; in CopyResMaterial()
442 result |= Result::MASK_FAIL_BIT; in CopyResMaterial()
459 result |= Result::MASK_FAIL_BIT; in CopyResMaterial()
484 result |= Result::MASK_FAIL_BIT; in CopyResMaterial()
611 result |= Result::MASK_FAIL_BIT; in CopyResFragmentLightingTable()
[all …]
Dgfx_SceneNode.cpp140 result |= Result::MASK_FAIL_BIT; in CreateAnimBinding()
169 result |= Result::MASK_FAIL_BIT; in CreateChildren()
212 result |= Result::MASK_FAIL_BIT; in CreateCallbacks()
Dgfx_AnimObject.cpp175 result |= Result::MASK_FAIL_BIT; in Initialize()
194 result |= Result::MASK_FAIL_BIT; in Initialize()
206 result |= Result::MASK_FAIL_BIT; in Initialize()
218 result |= Result::MASK_FAIL_BIT; in Initialize()
231 result |= Result::MASK_FAIL_BIT; in Initialize()
321 return Result(BIND_RESULT_NO_MEMBER_BOUND | Result::MASK_FAIL_BIT); in TryBind()
433 result |= Result::MASK_FAIL_BIT; in Initialize()
449 result |= Result::MASK_FAIL_BIT; in Initialize()
Dgfx_ParticleModel.cpp265 result |= Result::MASK_FAIL_BIT; in Initialize()
282 result |= Result::MASK_FAIL_BIT; in Initialize()
Dgfx_TransformNode.cpp139 result |= Result::MASK_FAIL_BIT; in CreateCallbacks()
Dgfx_Light.cpp68 result |= Result::MASK_FAIL_BIT; in CreateAnimGroup()
Dgfx_Fog.cpp400 result |= Result::MASK_FAIL_BIT; in Initialize()
441 result |= Result::MASK_FAIL_BIT; in CreateAnimGroup()
Dgfx_SkeletalModel.cpp168 result |= Result::MASK_FAIL_BIT; in CreateSkeletalAnimGroup()
Dgfx_Camera.cpp106 result |= Result::MASK_FAIL_BIT; in CreateAnimGroup()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_Common.h88 static const bit32 MASK_FAIL_BIT = 0x80000000; variable
114 return (m_Code & MASK_FAIL_BIT) != 0; in IsFailure()
Dgfx_AnimObject.h824 result |= Result::MASK_FAIL_BIT; in Initialize()
834 result |= Result::MASK_FAIL_BIT; in Initialize()
1179 result |= Result::MASK_FAIL_BIT; in Initialize()
1190 result |= Result::MASK_FAIL_BIT; in Initialize()
1748 result |= Result::MASK_FAIL_BIT; in Initialize()
1977 result |= Result::MASK_FAIL_BIT; in Initialize()
1992 result |= Result::MASK_FAIL_BIT; in Initialize()
2201 result |= Result::MASK_FAIL_BIT; in Initialize()
Dgfx_TransformAnim.h830 result |= Result::MASK_FAIL_BIT; in Initialize()
/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResUtil.cpp41 result |= Result::MASK_FAIL_BIT; in SetupReferenceLut()
Dgfx_ResMaterial.cpp362 result |= Result::MASK_FAIL_BIT; in SetupShader()
Dgfx_ResTextureMapper.cpp636 result |= Result::MASK_FAIL_BIT; in SetupTexture()
/NW4C-1.3.3/sources/libraries/anim/res/
Danim_ResAnim.cpp231 result |= gfx::Result::MASK_FAIL_BIT; in Setup()