Searched refs:LookAtTargetViewUpdater (Results 1 – 9 of 9) sorted by relevance
25 NW_UT_RUNTIME_TYPEINFO_DEFINITION(LookAtTargetViewUpdater, CameraViewUpdater);28 LookAtTargetViewUpdater*29 LookAtTargetViewUpdater::Create(os::IAllocator* allocator) in Create()33 void* updaterMemory = allocator->Alloc(sizeof(LookAtTargetViewUpdater)); in Create()49 return new(updaterMemory) LookAtTargetViewUpdater(allocator, true, resUpdater); in Create()53 LookAtTargetViewUpdater*54 LookAtTargetViewUpdater::Create(os::IAllocator* allocator, ResLookAtTargetViewUpdater resUpdater) in Create()58 void* updaterMemory = allocator->Alloc(sizeof(LookAtTargetViewUpdater)); in Create()61 return new(updaterMemory) LookAtTargetViewUpdater(allocator, false, resUpdater); in Create()65 LookAtTargetViewUpdater::LookAtTargetViewUpdater( in LookAtTargetViewUpdater() function in nw::gfx::LookAtTargetViewUpdater[all …]
188 this->m_ViewUpdater.Reset(LookAtTargetViewUpdater::Create(allocator)); in Create()294 LookAtTargetViewUpdater::GetMemorySizeInternal(&size, true); in GetMemorySize()418 LookAtTargetViewUpdater* lookAtView in Create()419 = LookAtTargetViewUpdater::Create(allocator, resLookAtView); in Create()505 LookAtTargetViewUpdater::GetMemorySizeInternal(&size, false); in GetMemorySizeInternal()
34 class LookAtTargetViewUpdater : public CameraViewUpdater37 NW_DISALLOW_COPY_AND_ASSIGN(LookAtTargetViewUpdater);53 static LookAtTargetViewUpdater* Create(os::IAllocator* allocator);63 static LookAtTargetViewUpdater* Create(74 size += sizeof(LookAtTargetViewUpdater); in GetMemorySizeInternal()132 LookAtTargetViewUpdater(140 virtual ~LookAtTargetViewUpdater();
150 nw::gfx::LookAtTargetViewUpdater* viewUpdater = in SetPadCameraTarget()151 nw::ut::DynamicCast<nw::gfx::LookAtTargetViewUpdater*>(m_PadCamera->GetViewUpdater()); in SetPadCameraTarget()
102 nw::gfx::LookAtTargetViewUpdater* viewUpdater in SmCamera()103 = nw::gfx::LookAtTargetViewUpdater::Create(pAllocator); in SmCamera()500 nw::gfx::LookAtTargetViewUpdater* viewUpdater = in MoveCamera3D()501 nw::ut::DynamicCast<nw::gfx::LookAtTargetViewUpdater*>(camera->GetViewUpdater()); in MoveCamera3D()
97 nw::gfx::LookAtTargetViewUpdater* viewUpdater = in CreateCamera()98 nw::gfx::LookAtTargetViewUpdater::Create(allocator); in CreateCamera()206 nw::gfx::LookAtTargetViewUpdater* viewUpdater = in CreateFrustumCamera()207 nw::gfx::LookAtTargetViewUpdater::Create(allocator); in CreateFrustumCamera()264 nw::gfx::LookAtTargetViewUpdater* viewUpdater = in CreateOrthoCamera()265 nw::gfx::LookAtTargetViewUpdater::Create(allocator); in CreateOrthoCamera()
359 nw::gfx::LookAtTargetViewUpdater* viewUpdater in BuildCameras()360 = nw::gfx::LookAtTargetViewUpdater::Create(&s_DeviceAllocator); in BuildCameras()
400 nw::gfx::LookAtTargetViewUpdater* viewUpdater in BuildCameras()401 = nw::gfx::LookAtTargetViewUpdater::Create(&s_DeviceAllocator); in BuildCameras()
382 nw::gfx::LookAtTargetViewUpdater* viewUpdater in BuildCameras()383 = nw::gfx::LookAtTargetViewUpdater::Create(&s_DeviceAllocator); in BuildCameras()