Searched refs:LUT_TARGET_COUNT (Results 1 – 2 of 2) sorted by relevance
45 ResImageLookupTable GraphicsDevice::m_LutTargets[LUT_TARGET_COUNT];83 NW_MINMAXLT_ASSERT(target, LUT_TARGET_D0, LUT_TARGET_COUNT); in ActivateLookupTable()99 for (int target = 0; target < LUT_TARGET_COUNT; ++target) in InvalidateLookupTable()112 for (int target = 0; target < LUT_TARGET_COUNT; ++target) in InvalidateAllLookupTables()217 for (int target = 0; target < LUT_TARGET_COUNT; ++target) in Report()
244 LUT_TARGET_COUNT //!< 定義数を表します。 enumerator255 NW_ASSERT(target < LUT_TARGET_COUNT); in SetLutIsAbs()280 NW_ASSERT(target < LUT_TARGET_COUNT); in SetLutInput()300 NW_ASSERT(target < LUT_TARGET_COUNT); in SetLutScale()747 static ResImageLookupTable m_LutTargets[LUT_TARGET_COUNT];