Searched refs:IsTypeOf (Results 1 – 9 of 9) sorted by relevance
148 NW_ASSERT(ut::IsTypeOf<gfx::FragmentLight>(this)); in GetAnimTargetObject()155 NW_ASSERT(ut::IsTypeOf<gfx::AmbientLight>(this)); in GetAnimTargetObject()163 NW_ASSERT(ut::IsTypeOf<gfx::VertexLight>(this)); in GetAnimTargetObject()170 NW_ASSERT(ut::IsTypeOf<gfx::HemiSphereLight>(this)); in GetAnimTargetObject()
2966 NW_ASSERT(ut::IsTypeOf<ParticleModel>(this->GetParent())); in UpdateParticles()
121 IsTypeOf(const U* instance) in IsTypeOf() function
124 ut::IsTypeOf<ParticleModel>(model) in operator()
336 if (nw::ut::IsTypeOf<nw::gfx::SkeletalModel>(node)) in BuildResources()433 if (nw::ut::IsTypeOf<nw::gfx::Model>(*node)) in UpdateScene()
671 if (nw::ut::IsTypeOf<nw::gfx::ParticleModel>(topNode)) in ResetParticle()679 else if (nw::ut::IsTypeOf<nw::gfx::ParticleEmitter>(topNode)) in ResetParticle()
359 if (nw::ut::IsTypeOf<nw::gfx::ParticleModel>(node)) in BuildResources()382 if (nw::ut::IsTypeOf<nw::gfx::ParticleEmitter>(node)) in BuildResources()
359 NW_ASSERT(nw::ut::IsTypeOf<nw::gfx::SkeletalModel>(node)); in BuildResources()370 NW_ASSERT(nw::ut::IsTypeOf<nw::gfx::FragmentLight>(node)); in BuildResources()
347 NW_ASSERT(nw::ut::IsTypeOf<nw::gfx::FragmentLight>(node)); in BuildResources()