Searched refs:IsHemiSphereLightDirty (Results 1 – 4 of 4) sorted by relevance
55 …xLightsDirty = sceneEnvironment.IsVertexLightsDirty() || sceneEnvironment.IsHemiSphereLightDirty(); in Activate()
59 …xLightsDirty = sceneEnvironment.IsVertexLightsDirty() || sceneEnvironment.IsHemiSphereLightDirty(); in Activate()
500 if (this->m_SceneEnvironment.IsHemiSphereLightDirty()) in ActivateSceneEnvironment()
417 bool IsHemiSphereLightDirty() const in IsHemiSphereLightDirty() function