Searched refs:IsGeometryShader (Results 1 – 2 of 2) sorted by relevance
170 bool isGeometry = this->IsGeometryShader( shaderIndex ); in GetConstRegCommandSize()387 NW_ASSERT( ! this->IsGeometryShader( vertexIndex ) ); in BuildShaderProgramCommand()389 NW_ASSERT( geometryIndex < 0 || this->IsGeometryShader( geometryIndex ) ); in BuildShaderProgramCommand()434 bool isGeometry = this->IsGeometryShader( shaderIndex ); in BuildConstRegCommand()
175 bool IsGeometryShader(s32 shaderIndex) const in IsGeometryShader() function673 NW_ASSERT( this->IsGeometryShader( shaderIndex ) ); in GetGeometryDataMode()689 NW_ASSERT( this->IsGeometryShader( shaderIndex ) ); in GetGeometryMainVertexNum()705 NW_ASSERT( this->IsGeometryShader( shaderIndex ) ); in GetGeometryPatchSize()721 NW_ASSERT( this->IsGeometryShader( shaderIndex ) ); in GetGeometryStartIndex()