| /NW4C-1.3.3/sources/libraries/snd/ |
| D | snd_StreamSoundFileLoader.cpp | 95 if ( ! m_Reader.IsAvailable() ) return 0; in GetTrackCount() 110 if ( ! m_Reader.IsAvailable() ) return 0; in GetChannelCount() 125 if ( ! m_Reader.IsAvailable() ) return false; in ReadStreamInfo() 142 if ( ! m_Reader.IsAvailable() ) return false; in ReadStreamTrackInfo() 163 if ( ! m_Reader.IsAvailable() ) return false; in ReadDspAdpcmChannelInfo() 181 if ( ! m_Reader.IsAvailable() ) return false; in ReadAdpcBlockData()
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| D | snd_HardwareChannel.cpp | 129 if ( ! IsAvailable() ) return; in SetLoopStart() 142 if ( ! IsAvailable() ) return; in SetLoopEnd() 156 if ( ! IsAvailable() ) { return false; } in IsDataAddressCovered()
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| D | snd_HardwareChannelManager.cpp | 76 if ( channel.IsAvailable() ) in Finalize() 96 if ( channel.IsAvailable() ) in Finalize()
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| D | snd_SoundArchivePlayer.cpp | 87 bool SoundArchivePlayer::IsAvailable() const in IsAvailable() function in nw::snd::SoundArchivePlayer 93 if ( ! m_pSoundArchive->IsAvailable() ) in IsAvailable() 772 if ( ! IsAvailable() ) in detail_SetupSoundImpl() 1636 if ( ! m_pSoundArchivePlayer.IsAvailable() ) return NULL; in NoteOn() 1673 if ( ! m_pSoundArchivePlayer.IsAvailable() ) { in GetWaveSoundData()
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| D | snd_SoundArchiveLoader.cpp | 97 bool SoundArchiveLoader::IsAvailable() const in IsAvailable() function in nw::snd::internal::SoundArchiveLoader 103 if ( ! m_pSoundArchive->IsAvailable() ) in IsAvailable() 120 if ( ! IsAvailable() ) in LoadData() 1117 if ( ! IsAvailable() ) in IsDataLoaded()
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| D | snd_SoundArchive.cpp | 65 bool SoundArchive::IsAvailable() const in IsAvailable() function in nw::snd::SoundArchive
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| /NW4C-1.3.3/sources/libraries/snd/platform/ |
| D | snd_HardwareChannelAX.cppi | 150 if ( ! IsAvailable() ) return; 195 if ( IsAvailable() ) 203 if ( IsAvailable() ) 211 if ( ! IsAvailable() ) return; 225 if ( ! IsAvailable() ) return; 239 if ( ! IsAvailable() ) return; 251 if ( ! IsAvailable() ) return; 263 if ( ! IsAvailable() ) return; 281 if ( ! IsAvailable() ) return; 325 if ( ! IsAvailable() ) return; [all …]
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| D | snd_HardwareChannelManagerAX.cppi | 57 if ( pChannel->IsAvailable() )
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| /NW4C-1.3.3/include/nw/snd/ |
| D | snd_StreamSoundFileReader.h | 40 bool IsAvailable() const { return m_pHeader != NULL; } in IsAvailable() function 65 if ( IsAvailable() ) in GetSeekBlockOffset() 74 if ( IsAvailable() ) in GetDataBlockOffset()
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| D | snd_SequenceSoundFileReader.h | 31 bool IsAvailable() const { return m_pHeader != NULL; } in IsAvailable() function
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| D | snd_WaveArchiveFileReader.h | 35 bool IsAvailable() const { return m_pHeader != NULL; } in IsAvailable() function
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| D | snd_WaveSoundFileReader.h | 35 bool IsAvailable() const { return m_pHeader != NULL; } in IsAvailable() function
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| D | snd_HardwareChannel.h | 129 bool IsAvailable() const { return m_pVpb != NULL; } in IsAvailable() function
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| D | snd_SoundArchiveLoader.h | 99 bool IsAvailable() const;
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| D | snd_SoundArchivePlayer.h | 262 bool IsAvailable() const;
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| D | snd_SoundArchive.h | 478 bool IsAvailable() const;
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| /NW4C-1.3.3/include/nw/io/ |
| D | io_IOStream.h | 230 bool IsAvailable() const { return mAvailable; } in IsAvailable() function
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| /NW4C-1.3.3/demos/snd/hioSoundArchive/sources/ |
| D | main.cpp | 296 if ( m_ArchivePlayer.IsAvailable() ) in CloseSoundArchive() 303 if ( m_DataManager.IsAvailable() ) in CloseSoundArchive()
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