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Searched refs:IsActive (Results 1 – 8 of 8) sorted by relevance

/NW4C-1.3.3/include/nw/dev/
Ddev_DirectPrint.h121 bool IsActive() const;
351 bool IsActive() const{ return false; }
/NW4C-1.3.3/include/nw/snd/
Dsnd_WaveSoundPlayer.h186 bool IsChannelActive() const { return ( m_pChannel != NULL ) && m_pChannel->IsActive(); } in IsChannelActive()
Dsnd_BasicSoundPlayer.h67 bool IsActive() const { return m_ActiveFlag; } in IsActive() function
Dsnd_Voice.h141 bool IsActive() const { return m_pHardwareChannel[0] != NULL; } in IsActive() function
Dsnd_Channel.h127 bool IsActive() const { return m_ActiveFlag != 0; } in IsActive() function
/NW4C-1.3.3/sources/libraries/dev/
Ddev_DirectPrint.cpp863 DirectPrint::IsActive() const in IsActive() function in nw::dev::DirectPrint
922 if (!this->IsActive()) in Erase()
1017 if (!this->IsActive()) in DrawString()
/NW4C-1.3.3/sources/libraries/snd/
Dsnd_Voice.cpp1548 if ( ! IsActive() ) return 0; in GetCurrentPlayingSample()
1609 NW_ASSERT( IsActive() ); in GetFormat()
1610 if ( IsActive() ) in GetFormat()
1619 if ( IsActive() ) in IsRun()
1635 if ( IsActive() ) in IsPlayFinished()
Dsnd_SequenceTrack.cpp313 if ( channel->IsActive() ) in ReleaseAllChannel()
343 if ( channel->IsActive() && ( channel->IsPause() != flag ) ) in PauseAllChannel()