Home
last modified time | relevance | path

Searched refs:InvalidateData (Results 1 – 12 of 12) sorted by relevance

/NW4C-1.3.3/include/nw/snd/
Dsnd_DisposeCallback.h33 virtual void InvalidateData( const void* start, const void* end ) = 0;
Dsnd_PlayerHeapDataManager.h43 virtual void InvalidateData( const void* start, const void* end );
Dsnd_SoundDataManager.h189 virtual void InvalidateData( const void* start, const void* end );
Dsnd_WaveSoundPlayer.h149 virtual void InvalidateData( const void* start, const void* end );
Dsnd_SequenceSoundPlayer.h239 virtual void InvalidateData( const void* start, const void* end );
Dsnd_Channel.h204 virtual void InvalidateData( const void* start, const void* end );
/NW4C-1.3.3/sources/libraries/snd/
Dsnd_DisposeCallbackManager.cpp123 curItr->InvalidateData( start, end ); in Dispose()
Dsnd_PlayerHeapDataManager.cpp76 void PlayerHeapDataManager::InvalidateData( const void* /*start*/, const void* /*end*/ ) in InvalidateData() function in nw::snd::internal::PlayerHeapDataManager
Dsnd_SoundDataManager.cpp137 void SoundDataManager::InvalidateData( const void* start, const void* end ) in InvalidateData() function in nw::snd::SoundDataManager
Dsnd_WaveSoundPlayer.cpp237 void WaveSoundPlayer::InvalidateData( const void* start, const void* end ) in InvalidateData() function in nw::snd::internal::driver::WaveSoundPlayer
Dsnd_SequenceSoundPlayer.cpp578 void SequenceSoundPlayer::InvalidateData( const void* start, const void* end ) in InvalidateData() function in nw::snd::internal::driver::SequenceSoundPlayer
Dsnd_Channel.cpp686 void Channel::Disposer::InvalidateData( const void* start, const void* end ) in InvalidateData() function in nw::snd::internal::driver::Channel::Disposer