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Searched refs:InitializeShape (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.3.3/include/nw/demo/
Ddemo_GraphicsDrawing.h92 bool InitializeShape( os::IAllocator* allocator, const wchar_t* shaderPath );
102 bool InitializeShape( void* pShaderBinary, size_t binarySize );
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp80 GraphicsDrawing::InitializeShape( void* pShaderBinary, size_t binarySize ) in InitializeShape() function in nw::demo::GraphicsDrawing
123 GraphicsDrawing::InitializeShape( os::IAllocator* allocator, const wchar_t* shaderPath ) in InitializeShape() function in nw::demo::GraphicsDrawing
162 return InitializeShape( pBuffer, size ); in InitializeShape()
Ddemo_Utility.cpp52 result = graphicsDrawing.InitializeShape(allocator, SHAPE_2D_SHADER_FILE_NAME); in InitializeGraphicsDrawing()