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Searched refs:Initialize (Results 1 – 25 of 219) sorted by relevance

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/NW4C-1.3.3/sources/libraries/snd/
Dsnd_SoundSystem.cpp83 void SoundSystem::Initialize( in Initialize() function in nw::snd::SoundSystem
105 internal::driver::HardwareManager::GetInstance().Initialize(); in Initialize()
114 internal::DriverCommandManager::GetInstance().Initialize( in Initialize()
118 internal::DriverCommandManager::GetInstanceForTaskThread().Initialize( in Initialize()
142 s_SoundThreadStack.Initialize( soundThreadStackPtr, param.soundThreadStackSize ); in Initialize()
145 internal::driver::SoundThread::GetInstance().Initialize(); in Initialize()
150 internal::TaskManager::GetInstance().Initialize(); in Initialize()
151 s_LoadThreadStack.Initialize( loadThreadStackPtr, param.taskThreadStackSize ); in Initialize()
158 internal::driver::HardwareChannelManager::GetInstance().Initialize( in Initialize()
168 internal::driver::VoiceManager::GetInstance().Initialize( in Initialize()
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Dsnd_BasicSoundPlayer.cpp26 void PlayerParamSet::Initialize() in Initialize() function in nw::snd::internal::driver::PlayerParamSet
59 void BasicSoundPlayer::Initialize() in Initialize() function in nw::snd::internal::driver::BasicSoundPlayer
68 m_PlayerParamSet.Initialize(); in Initialize()
Dsnd_Sound3DActor.cpp48 Initialize( player, manager ); in Sound3DActor()
77 void Sound3DActor::Initialize( SoundArchivePlayer& player, Sound3DManager& manager ) in Initialize() function in nw::snd::Sound3DActor
81 SoundActor::Initialize( player ); in Initialize()
Dsnd_MemorySoundArchive.cpp59 bool MemorySoundArchive::Initialize( const void* soundArchiveData ) in Initialize() function in nw::snd::MemorySoundArchive
64 m_FileReader.Initialize( soundArchiveData ); in Initialize()
65 SoundArchive::Initialize( &m_FileReader ); in Initialize()
/NW4C-1.3.3/sources/libraries/io/
Dio_RomFileStream.cpp27 Initialize(); in RomFileStream()
33 Initialize(); in RomFileStream()
39 Initialize(); in RomFileStream()
45 Initialize(); in RomFileStream()
121 m_FileReader.Initialize( path ); in Open()
134 void RomFileStream::Initialize() in Initialize() function in nw::io::RomFileStream
Dio_HioFileStream.cpp45 void HioFileStream::Initialize() in Initialize() function in nw::io::HioFileStream
56 this->Initialize(); in HioFileStream()
62 Initialize(); in HioFileStream()
75 Initialize(); in HioFileStream()
/NW4C-1.3.3/sources/libraries/lyt/
Dlyt_Drawer.cpp106 this->Initialize( graphicsResource ); in Drawer()
110 Drawer::Initialize( GraphicsResource& graphicsResource, void* vertexBuffer ) in Initialize() function in nw::lyt::Drawer
123 Base::Initialize( in Initialize()
130 Base::Initialize( in Initialize()
/NW4C-1.3.3/include/nw/lyt/
Dlyt_Drawer.h193 void Initialize( GraphicsResource& graphicsResource,
198 void Initialize( void* vtxBufCmdBuf, in Initialize() function
203 Base::Initialize(vtxBufCmdBuf, shaderBinary, size); in Initialize()
207 void Initialize( void* vertexBuffer, in Initialize() function
213 Base::Initialize(vertexBuffer, commandBuffer, shaderBinary, size); in Initialize()
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_Pad.cpp52 Pad::Initialize() in Initialize() function in nw::demo::Pad
55 nn::Result result = nn::hid::CTR::Initialize(); in Initialize()
143 PadFactory::Initialize(os::IAllocator* allocator) in Initialize() function in nw::demo::PadFactory
148 s_pPad->Initialize(); in Initialize()
Ddemo_Memory.cpp62 allocator->Initialize(address, size, option); in InitializeDemoAllocator()
96 s_MainMemoryHeap.Initialize(address, DEMO_MAIN_MEMORY_SIZE, nn::os::ALLOCATE_OPTION_LINEAR); in InitializeDemoMemory()
144 DemoAllocator::Initialize(uptr startAddress, size_t size, bit32 option) in Initialize() function in nw::demo::DemoAllocator
147 m_Heap.Initialize(m_StartAddress, size, option); in Initialize()
/NW4C-1.3.3/demos/snd/memorySoundArchive/sources/
DMemorySoundArchiveApp.cpp45 nw::snd::SoundSystem::Initialize( in InitializeSoundSystem()
57 m_Archive.Initialize( m_pMemoryForSoundArchive ); in InitializeSoundSystem()
65 m_DataManager.Initialize( &m_Archive, m_pMemoryForSoundDataManager, setupSize ); in InitializeSoundSystem()
75 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem()
/NW4C-1.3.3/demos/lyt/simple/sources/
Dmain.cpp236 nn::os::Initialize(); in nnMain()
237 nn::fs::Initialize(); in nnMain()
241 demoApp.Initialize(); in nnMain()
244 nw::lyt::Initialize(&demoApp.GetAllocator(), &demoApp.GetDeviceAllocator()); in nnMain()
304 drawer.Initialize(graphicsResource); in nnMain()
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_TransformNode.cpp70 Result result = node->Initialize(allocator); in Create()
98 Result result = node->Initialize(allocator); in Create()
233 TransformNode::Initialize(os::IAllocator* allocator) in Initialize() function in nw::gfx::TransformNode
237 result |= SceneNode::Initialize(allocator); in Initialize()
Dgfx_AmbientLight.cpp52 Result result = light->Initialize(allocator); in Create()
109 Result result = light->Initialize(allocator); in Create()
208 AmbientLight::Initialize(os::IAllocator* allocator) in Initialize() function in nw::gfx::AmbientLight
212 result |= TransformNode::Initialize(allocator); in Initialize()
Dgfx_HemiSphereLight.cpp54 Result result = light->Initialize(allocator); in Create()
111 Result result = light->Initialize(allocator); in Create()
209 HemiSphereLight::Initialize(os::IAllocator* allocator) in Initialize() function in nw::gfx::HemiSphereLight
213 result |= TransformNode::Initialize(allocator); in Initialize()
Dgfx_VertexLight.cpp55 Result result = light->Initialize(allocator); in Create()
112 Result result = light->Initialize(allocator); in Create()
227 VertexLight::Initialize(os::IAllocator* allocator) in Initialize() function in nw::gfx::VertexLight
231 result |= TransformNode::Initialize(allocator); in Initialize()
/NW4C-1.3.3/include/nw/snd/
Dsnd_CurveLfo.h37 CurveLfoParam() { Initialize(); } in CurveLfoParam()
38 void Initialize();
Dsnd_BasicSoundPlayer.h50 PlayerParamSet() { Initialize(); } in PlayerParamSet()
51 void Initialize();
60 virtual void Initialize();
/NW4C-1.3.3/include/nw/dev/
Ddev_ParticleProfile.h43 static void Initialize(int maxReport, os::IAllocator* allocator);
116 static void Initialize(int, os::IAllocator*){}
147 …PARTICLE_PROFILE(maxReport, allocator) nw::dev::ParticleProfileCenter::Initialize(maxReport, alloc…
/NW4C-1.3.3/demos/snd/soundActor/sources/
DSoundActorApp.cpp57 m_Actor.Initialize( m_ArchivePlayer ); in OnInitialize()
69 nw::snd::SoundSystem::Initialize( in InitializeSoundSystem()
95 m_DataManager.Initialize( &m_Archive, m_pMemoryForSoundDataManager, setupSize ); in InitializeSoundSystem()
105 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem()
/NW4C-1.3.3/demos/snd/playerHeap/sources/
DplayerHeapApp.cpp64 nw::snd::SoundSystem::Initialize( in InitializeSoundSystem()
100 m_DataManager.Initialize( &m_Archive, m_pMemoryForSoundDataManager, setupSize ); in InitializeSoundSystem()
110 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem()
/NW4C-1.3.3/demos/snd/simple/sources/
DSimpleApp.cpp55 nw::snd::SoundSystem::Initialize( in InitializeSoundSystem()
81 m_DataManager.Initialize( &m_Archive, m_pMemoryForSoundDataManager, setupSize ); in InitializeSoundSystem()
91 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem()
/NW4C-1.3.3/demos/snd/sound3d/sources/
DSound3dApp.cpp73 nw::snd::SoundSystem::Initialize( in InitializeSoundSystem()
99 m_DataManager.Initialize( &m_Archive, m_pMemoryForSoundDataManager, setupSize ); in InitializeSoundSystem()
109 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem()
128 m_3dManager.Initialize( &m_Archive, m_pMemoryFor3dManager, setupSize ); in InitializeSoundSystem()
146 m_3dActor.Initialize( m_ArchivePlayer, m_3dManager ); in InitializeSoundSystem()
/NW4C-1.3.3/demos/snd/holdSound/sources/
DHoldSoundApp.cpp55 nw::snd::SoundSystem::Initialize( in InitializeSoundSystem()
81 m_DataManager.Initialize( &m_Archive, m_pMemoryForSoundDataManager, setupSize ); in InitializeSoundSystem()
91 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem()
/NW4C-1.3.3/demos/snd/hioSoundArchive/sources/
Dmain.cpp133 nn::Result result = nn::hio::Initialize( MemAlloc( nn::hio::WORKMEMORY_SIZE ) ); in OnInitialize()
159 nw::snd::SoundSystem::Initialize( in InitializeSoundSystem()
172 m_DataManager.Initialize( &m_Archive, m_pMemoryForSoundDataManager, setupSize ); in InitializeSoundManager()
182 bool result = m_ArchivePlayer.Initialize( in InitializeSoundManager()
446 app.Initialize(); in nnMain()

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