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Searched refs:INITIALIZE_RESULT_OK (Results 1 – 16 of 16) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_SceneNode.cpp99 Result result = INITIALIZE_RESULT_OK; in CreateAnimBinding()
154 Result result = INITIALIZE_RESULT_OK; in CreateChildren()
188 Result result = INITIALIZE_RESULT_OK; in CreateCallbacks()
222 Result result = INITIALIZE_RESULT_OK; in Initialize()
Dgfx_Model.cpp72 Result result = INITIALIZE_RESULT_OK; in Initialize()
228 Result result = INITIALIZE_RESULT_OK; in CreateAnimGroups()
304 Result result = INITIALIZE_RESULT_OK; in CreateMaterials()
376 Result result = INITIALIZE_RESULT_OK; in CreateResMeshes()
438 Result result = INITIALIZE_RESULT_OK; in CreateResMeshNodeVisibilities()
499 Result result = INITIALIZE_RESULT_OK; in CreateCallbacks()
533 Result result = INITIALIZE_RESULT_OK; in CreateMaterialActivator()
Dgfx_TransformNode.cpp115 Result result = INITIALIZE_RESULT_OK; in CreateCallbacks()
235 Result result = INITIALIZE_RESULT_OK; in Initialize()
Dgfx_AmbientLight.cpp192 Result result = INITIALIZE_RESULT_OK; in CreateOriginalValue()
210 Result result = INITIALIZE_RESULT_OK; in Initialize()
Dgfx_HemiSphereLight.cpp193 Result result = INITIALIZE_RESULT_OK; in CreateOriginalValue()
211 Result result = INITIALIZE_RESULT_OK; in Initialize()
Dgfx_VertexLight.cpp211 Result result = INITIALIZE_RESULT_OK; in CreateOriginalValue()
229 Result result = INITIALIZE_RESULT_OK; in Initialize()
Dgfx_SkeletalModel.cpp134 Result result = INITIALIZE_RESULT_OK; in CreateSkeletalAnimGroup()
235 Result result = INITIALIZE_RESULT_OK; in Initialize()
Dgfx_FragmentLight.cpp245 Result result = INITIALIZE_RESULT_OK; in CreateOriginalValue()
263 Result result = INITIALIZE_RESULT_OK; in Initialize()
Dgfx_Material.cpp276 Result result = INITIALIZE_RESULT_OK; in CreateBuffers()
319 Result result = INITIALIZE_RESULT_OK; in CopyResMaterial()
606 Result result = INITIALIZE_RESULT_OK; in CopyResFragmentLightingTable()
694 Result result = INITIALIZE_RESULT_OK; in CopyResLightingLookupTable()
822 Result result = INITIALIZE_RESULT_OK; in Initialize()
Dgfx_Fog.cpp386 Result result = INITIALIZE_RESULT_OK; in Initialize()
417 Result result = INITIALIZE_RESULT_OK; in CreateAnimGroup()
458 Result result = INITIALIZE_RESULT_OK; in CreateOriginalValue()
Dgfx_Light.cpp42 Result result = INITIALIZE_RESULT_OK; in CreateAnimGroup()
Dgfx_ParticleModel.cpp255 Result result = INITIALIZE_RESULT_OK; in Initialize()
Dgfx_Camera.cpp80 Result result = INITIALIZE_RESULT_OK; in CreateAnimGroup()
1073 Result result = INITIALIZE_RESULT_OK; in StoreOriginal()
1223 Result result = INITIALIZE_RESULT_OK; in Initialize()
Dgfx_AnimObject.cpp165 Result result = INITIALIZE_RESULT_OK; in Initialize()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_Common.h148 INITIALIZE_RESULT_OK = 0 //!< Initialize が成功したことを表します。 enumerator
Dgfx_AnimObject.h818 Result result = INITIALIZE_RESULT_OK; in Initialize()
1171 Result result = INITIALIZE_RESULT_OK; in Initialize()
1742 Result result = INITIALIZE_RESULT_OK; in Initialize()