Searched refs:GetViewUpdater (Results 1 – 6 of 6) sorted by relevance
156 … ut::AddOffsetToPtr(m_OriginalValue.GetViewUpdater().ptr(), member.GetMemberOffset()); in CreateAnimGroup()405 ResCameraViewUpdater resViewUpdater = resCamera.GetViewUpdater(); in Create()624 ResDynamicCast<const ResAimTargetViewUpdater>( GetViewUpdater()->GetResource() ); in GetTargetPosition()626 ResDynamicCast<const ResLookAtTargetViewUpdater>( GetViewUpdater()->GetResource() ); in GetTargetPosition()648 ResDynamicCast<ResAimTargetViewUpdater>( GetViewUpdater()->GetResource() ); in SetTargetPosition()650 ResDynamicCast<ResLookAtTargetViewUpdater>( GetViewUpdater()->GetResource() ); in SetTargetPosition()671 ResDynamicCast<const ResLookAtTargetViewUpdater>( GetViewUpdater()->GetResource() ); in GetUpwardVector()683 ResDynamicCast<ResLookAtTargetViewUpdater>( GetViewUpdater()->GetResource() ); in SetUpwardVector()695 ResDynamicCast<ResAimTargetViewUpdater>( GetViewUpdater()->GetResource() ); in GetTwist()707 ResDynamicCast<ResAimTargetViewUpdater>( GetViewUpdater()->GetResource() ); in SetTwist()[all …]
118 nw::gfx::ResCameraViewUpdater resViewUpdater = m_Camera->GetViewUpdater()->GetResource(); in SetTarget()151 nw::ut::DynamicCast<nw::gfx::LookAtTargetViewUpdater*>(m_PadCamera->GetViewUpdater()); in SetPadCameraTarget()
228 CameraViewUpdater* GetViewUpdater() { return this->m_ViewUpdater.Get(); } in GetViewUpdater() function231 const CameraViewUpdater* GetViewUpdater() const { return this->m_ViewUpdater.Get(); } in GetViewUpdater() function
138 nw::gfx::ResCameraViewUpdater resViewUpdater = m_Camera->GetViewUpdater()->GetResource(); in CameraEntry()250 nw::gfx::ResCameraViewUpdater resViewUpdater = m_Camera->GetViewUpdater()->GetResource(); in UpdateCamera()
501 nw::ut::DynamicCast<nw::gfx::LookAtTargetViewUpdater*>(camera->GetViewUpdater()); in MoveCamera3D()
203 nw::gfx::ResCameraViewUpdater resViewUpdater = s_BaseCamera->GetViewUpdater()->GetResource(); in BuildCameras()