Searched refs:GetShaderProgram (Results 1 – 7 of 7) sorted by relevance
61 NW_ASSERT(renderContext->GetShaderProgram()->GetActiveDescription().IsValid()); in TestRegisterOverride()63 …int vertexLightEndUniform = renderContext->GetShaderProgram()->GetActiveDescription().GetVertexLig… in TestRegisterOverride()194 const ShaderProgram* shaderProgram = m_RenderContext->GetShaderProgram(); in RenderSeparateDataShape()527 const ShaderProgram* shaderProgram = m_RenderContext->GetShaderProgram(); in SetMatrixPalette()
67 const ShaderProgram* shaderProgram = renderContext->GetShaderProgram(); in Activate()
51 const ShaderProgram* shaderProgram = renderContext->GetShaderProgram(); in Activate()
69 const ShaderProgram* shaderProgram = renderContext->GetShaderProgram(); in Activate()
725 const ShaderProgram* shaderProgram = this->GetShaderProgram(); in ActivateVertexLights()
444 ShaderProgram* GetShaderProgram() { return this->m_ShaderProgram.Get(); } in GetShaderProgram() function449 const ShaderProgram* GetShaderProgram() const { return this->m_ShaderProgram.Get(); } in GetShaderProgram() function