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Searched refs:GetSceneNodesBegin (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_SceneUpdater.cpp163 for (SceneNodeArray::iterator node = sceneContext->GetSceneNodesBegin(); node != end; ++node) in UpdateTransformNode()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_SceneContext.h300 SceneNodeArray::iterator GetSceneNodesBegin() in GetSceneNodesBegin() function
309 SceneNodeArray::const_iterator GetSceneNodesBegin() const in GetSceneNodesBegin() function
/NW4C-1.3.3/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp232 …w::gfx::SceneContext::SceneNodeArray::iterator i = m_SceneContext->GetSceneNodesBegin(); i != end;) in OutputLog()
/NW4C-1.3.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp179 for (nw::gfx::SceneNodeArray::iterator i = sceneContext->GetSceneNodesBegin(); i != end; ++i) in SetStepFrame()
/NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp187 for (nw::gfx::SceneNodeArray::iterator i = sceneContext->GetSceneNodesBegin(); i != end; ++i) in SetStepFrame()
/NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp396 for (nw::gfx::SceneNodeArray::iterator i = sceneContext->GetSceneNodesBegin(); i != end; ++i) in SetStepFrame()