Home
last modified time | relevance | path

Searched refs:GetSceneContext (Results 1 – 19 of 19) sorted by relevance

/NW4C-1.3.3/demos/Nw4cDemo/include/
DSmSceneCtrl.h64 nw::gfx::SceneContext* GetSceneContext() { return m_SceneContext; } in GetSceneContext() function
/NW4C-1.3.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp237 s_BaseCamera = *(s_SceneSystem->GetSceneContext()->GetCameraBegin()); in BuildCameras()
443 *(s_SceneSystem->GetSceneContext()->GetCameraBegin()), in UpdateScene()
497 nw::gfx::Camera* camera = *(s_SceneSystem->GetSceneContext()->GetCameraBegin()); in DemoScene()
/NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp393 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SetStepFrame()
423 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in ResetParticle()
474 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in LoopAnimation()
840 s_SceneSystem->GetSceneContext(), in UpdateScene()
/NW4C-1.3.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp176 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SetStepFrame()
363 s_SceneSystem->GetSceneContext(), in UpdateScene()
/NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp184 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SetStepFrame()
524 s_SceneSystem->GetSceneContext(), in UpdateScene()
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp351 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SetSceneEnvironmentSettings()
373 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SetEnvironment()
411 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SubmitView()
/NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp236 s_SceneSystem->GetSceneContext(), in UpdateScene()
/NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp234 s_SceneSystem->GetSceneContext(), in UpdateScene()
/NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp247 s_SceneSystem->GetSceneContext(), in UpdateScene()
/NW4C-1.3.3/include/nw/demo/
Ddemo_GraphicsSystem.h625 gfx::SceneContext* GetSceneContext() { return m_SceneContext; } in GetSceneContext() function
/NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp246 s_SceneSystem->GetSceneContext(), in UpdateScene()
/NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp234 s_SceneSystem->GetSceneContext(), in UpdateScene()
/NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp235 s_SceneSystem->GetSceneContext(), in UpdateScene()
/NW4C-1.3.3/demos/gfx/ParticleMissileDemo/sources/
DParticleMissileDemo.cpp229 s_SceneSystem->GetSceneContext(), in UpdateScene()
/NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp368 s_SceneSystem->GetSceneContext(), in UpdateScene()
/NW4C-1.3.3/demos/Nw4cDemo/sources/
DGfxCtrl.cpp171 m_ParticleSceneUpdater->UpdateNode( m_GfxSceneCtrl->GetSceneContext(), m_ParticleContext ); in Update()
/NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp567 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SubmitView()
/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp897 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SubmitView()
/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp963 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SubmitView()