Home
last modified time | relevance | path

Searched refs:GetResFog (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_Fog.cpp252 NW_ASSERT(this->GetResFog().IsValid()); in Update()
253 ResFogUpdater fogUpdater = this->GetResFog().GetFogUpdater(); in Update()
255 ResImageLookupTable fogSampler = this->GetResFog().GetFogSampler(); in Update()
425 ResFog resFog = GetResFog(); in CreateAnimGroup()
464 ResFogData* originalValue = new(buffer) ResFogData(GetResFog().ref()); in CreateOriginalValue()
486 void* object = GetResFog().ptr(); in BindAnim()
Dgfx_RenderContext.cpp527 NW_ASSERT(this->m_SceneEnvironment.GetActiveFog()->GetResFog().IsValid()); in ActivateFog()
528 NW_ASSERT(this->m_SceneEnvironment.GetActiveFog()->GetResFog().GetFogSampler().IsValid()); in ActivateFog()
530 ResFog resFog = m_SceneEnvironment.GetActiveFog()->GetResFog(); in ActivateFog()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_Fog.h201 ResFog GetResFog() in GetResFog() function
207 const ResFog GetResFog() const in GetResFog() function
/NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp291 nw::gfx::ResFog resFog(fog->GetResFog()); in BuildFogs()