Searched refs:GetParticleSetsCount (Results 1 – 9 of 9) sorted by relevance
184 for (int i = 0; i < (int)this->GetParticleSetsCount(); ++i) in ForeachParticleSet()200 for (int i = 0; i < (int)this->GetParticleSetsCount(); ++i) in ForeachConstParticleSet()243 u32 GetParticleSetsCount() const in GetParticleSetsCount() function
42 s32 particleSetNum = this->GetParticleSetsCount(); in Setup()
67 int setCount = resNode.GetParticleSetsCount(); in GetMemorySizeInternal()102 int setCount = resNode.GetParticleSetsCount(); in GetDeviceMemorySizeInternal()157 int setCount = resNode.GetParticleSetsCount(); in Create()
39 for (int j = 0; j < (int)particleModel->GetParticleSetsCount(); ++j) in FindParticleSet()79 for (u32 i = 0; i < model->GetParticleSetsCount(); ++i) in SetupParticleObject()118 for (u32 i = 0; i < model->GetParticleSetsCount(); ++i) in ResolveParticleObject()
230 resNode.GetParticleSetsCount() + in BuildSceneObject()232 description.particleSetCount = resNode.GetParticleSetsCount() + in BuildSceneObject()
66 for (s32 i = 0; i < this->GetParticleSetsCount(); ++i) in ForeachParticleSet()
221 for (u32 j = 0; j < this->GetParticleModel(i)->GetParticleSetsCount(); ++j) in AddTimes()280 for (u32 j = 0; j < model->GetParticleSetsCount(); ++j ) in GetParticleSize()352 for (int j = 0; j < (int)model->GetParticleSetsCount(); ++j) in SetParticleScaleOffset()373 for (int j = 0; j < (int)model->GetParticleSetsCount(); ++j)469 for (int j = 0; j < (int)model->GetParticleSetsCount(); ++j) in GetParticleSet()
306 for (u32 i = 0; i < model->GetParticleSetsCount(); ++i) in SetUserUpdater()
365 for (int i = 0; i < particleModel->GetParticleSetsCount(); ++i) in BuildResources()