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Searched refs:GetMemberCount (Results 1 – 12 of 12) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_SkeletalModel.cpp173 const int animMemberCount = animGroup->GetMemberCount(); in CreateSkeletalAnimGroup()
253 const int animMemberCount = animGroup->GetMemberCount(); in SetupAnimGroup()
Dgfx_AnimObject.cpp187 const int memberCount = GetMemberCount(); in Initialize()
251 for ( int memberIdx = 0 ; memberIdx < this->GetMemberCount() ; ++memberIdx ) in Reset()
268 const int memberCount = animGroup->GetMemberCount(); in TryBind()
1011 int memberCount = animGroup->GetMemberCount(); in EvaluateBlender()
1022 int memberCount = animGroup->GetMemberCount(); in EvaluateBlender()
Dgfx_Light.cpp76 const int animMemberCount = m_AnimGroup->GetMemberCount(); in CreateAnimGroup()
Dgfx_Model.cpp112 const int animMemberCount = animGroup->GetMemberCount(); in BindMaterialAnim()
144 const int animMemberCount = animGroup->GetMemberCount(); in BindVisibilityAnim()
Dgfx_Fog.cpp476 const int animMemberCount = animGroup->GetMemberCount(); in BindAnim()
Dgfx_Camera.cpp114 const int animMemberCount = m_AnimGroup->GetMemberCount(); in CreateAnimGroup()
Dgfx_TransformAnim.cpp742 for (int memberIdx = 0; memberIdx < animGroup->GetMemberCount(); ++memberIdx) in ResetNoAnimMember()
/NW4C-1.3.3/demos/Nw4cDemo/sources/
DGfxCtrl.cpp284 int maxMembers = animGroup->GetMemberCount(); in CreateModel()
500 int maxMembers = animGroup->GetMemberCount(); in CreateSceneEnvironment()
618 int maxMembers = animGroup->GetMemberCount(); in CreateCamera()
/NW4C-1.3.3/include/nw/demo/
Ddemo_Utility.h511 .MaxMembers(animGroup->GetMemberCount()) in BindAnimation()
520 .MaxMembers(animGroup->GetMemberCount()) in BindAnimation()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_TransformAnim.h718 return (0 <= memberIdx && memberIdx < m_AnimGroup->GetMemberCount()); in HasMemberAnim()
740 for (int memberIdx = 0; memberIdx < m_AnimGroup->GetMemberCount(); ++memberIdx) in UpdateCacheNonVirtual()
Dgfx_AnimObject.h221 s32 GetMemberCount() const { return m_ResAnimGroup.GetMemberInfoSetCount(); } in GetMemberCount() function
971 for (int i = (m_AnimGroup->GetMemberCount() - 1); i >= 0; --i) in Reset()
/NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp349 int maxMembers = animGroup->GetMemberCount(); in InitializeMaterialAnim()