Searched refs:GetImageAddress (Results 1 – 5 of 5) sorted by relevance
63 u32 address = ResStaticCast<ResImageTexture>(resTexture).GetImage().GetImageAddress(); in OffScreenBuffer()70 … u32 address = ResStaticCast<ResCubeTexture>(resTexture).GetImage( face ).GetImageAddress(); in OffScreenBuffer()77 u32 address = ResStaticCast<ResShadowTexture>(resTexture).GetImage().GetImageAddress(); in OffScreenBuffer()
349 u32 bufferAddr = nngxGetPhysicalAddr( interleave.GetImageAddress() ); in SetupActivateVertexAttributeCommand_()407 u32 bufferAddr = nngxGetPhysicalAddr( stream.GetImageAddress() ); in SetupActivateVertexAttributeCommand_()821 u32 bufferAddr = nngxGetPhysicalAddr( indexStream.GetImageAddress() ); in SetupDrawIndexStreamCommand()
312 u32 GetImageAddress() const in GetImageAddress() function543 u32 GetImageAddress() const in GetImageAddress() function
339 u32 GetImageAddress() const in GetImageAddress() function
708 u32 addr = resImage.GetImageAddress(); in SetupTextureMapperCommand()754 u32 addr = nngxGetPhysicalAddr( resImage.GetImageAddress() ); in VerifyCubeTextureAddress_()832 u32 addr = resImage.GetImageAddress(); in SetupTextureMapperCommand()868 u32 addr = resImage.GetImageAddress(); in SetupTextureMapperCommand()