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Searched refs:GetGeometryMainVertexNum (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ShaderBinaryInfo.cpp555 u32 geomMainVertexNum = this->GetGeometryMainVertexNum( geometryIndex ); in BuildOutAttrCommand()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_ShaderBinaryInfo.h687 u32 GetGeometryMainVertexNum(s32 shaderIndex) const in GetGeometryMainVertexNum() function