Searched refs:GetGeometryMainVertexNum (Results 1 – 2 of 2) sorted by relevance
555 u32 geomMainVertexNum = this->GetGeometryMainVertexNum( geometryIndex ); in BuildOutAttrCommand()
687 u32 GetGeometryMainVertexNum(s32 shaderIndex) const in GetGeometryMainVertexNum() function