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Searched refs:GetAnimFrame (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.3.3/include/nw/anim/
Danim_AnimFrameController.h212 const AnimFrame& GetAnimFrame() const { return m_AnimFrame; } in GetAnimFrame() function
215 AnimFrame& GetAnimFrame() { return m_AnimFrame; } in GetAnimFrame() function
/NW4C-1.3.3/include/nw/gfx/
Dgfx_AnimObject.h1006 m_AnimFrameController.GetAnimFrame().ResetFrame(frame); in ResetFrame()
1230 m_AnimFrameController.GetAnimFrame().ResetFrame(0.0f); in SetResAnim()
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ParticleEmitter.cpp432 f32 prevTime = m_ParticleAnimFrameController.GetAnimFrame().GetLastFrame(); in Emission()
Dgfx_ParticleSet.cpp2973 … const ParticleTime prevTime = model->ParticleAnimFrameController().GetAnimFrame().GetLastFrame(); in UpdateParticles()