Searched refs:GetAnimBinding (Results 1 – 7 of 7) sorted by relevance
426 const AnimBinding* GetAnimBinding() const { return m_AnimBinding.Get(); } in GetAnimBinding() function429 AnimBinding* GetAnimBinding() { return m_AnimBinding.Get(); } in GetAnimBinding() function437 AnimBinding* animBinding = GetAnimBinding(); in UpdateFrame()
1105 if (sceneNode->GetAnimBinding() != NULL) in PushAnimatableNode()1123 if (sceneNode->GetAnimBinding() != NULL) in TryPushAnimatableNode()
222 (*animNode)->GetAnimBinding()->Evaluate(timing); in EvaluateAnim()
136 AnimBinding* animBinding = GetAnimBinding(); in CreateSkeletalAnimGroup()
419 AnimBinding* animBinding = GetAnimBinding(); in CreateAnimGroup()
230 AnimBinding* animBinding = GetAnimBinding(); in CreateAnimGroups()
594 …(*model)->GetAnimBinding()->Evaluate(nw::anim::ResGraphicsAnimGroup::EVALUATION_BEFORE_WORLD_UPDAT… in EvaluateSkeletalAnim()595 …(*model)->GetAnimBinding()->Evaluate(nw::anim::ResGraphicsAnimGroup::EVALUATION_AFTER_SCENE_CULLIN… in EvaluateSkeletalAnim()