Searched refs:GetActiveSize (Results 1 – 1 of 1) sorted by relevance
570 NW_ASSERT(this->GetActiveSize() == 0); in ~ParticleEffect()633 int activeCount = this->GetActiveSize(); in ReleaseInstance()635 NW_ASSERT(this->GetActiveSize() == activeCount - 1); in ReleaseInstance()659 if (index < 0 || index >= this->GetActiveSize()) in GetActiveEffect()705 return this->GetFreeSize() + this->GetActiveSize(); in GetPoolSize()715 int GetActiveSize() const in GetActiveSize() function