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Searched refs:GL_UNSIGNED_4BITS_DMP (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.3.3/sources/libraries/lyt/
Dlyt_Util.cpp246 # undef GL_UNSIGNED_4BITS_DMP in LoadTexture()
247 # define GL_UNSIGNED_4BITS_DMP GL_UNSIGNED_BYTE in LoadTexture() macro
264 { TEXFORMAT_L4, GL_LUMINANCE_NATIVE_DMP, GL_UNSIGNED_4BITS_DMP, 8, false, true }, in LoadTexture()
265 { TEXFORMAT_A4, GL_ALPHA_NATIVE_DMP, GL_UNSIGNED_4BITS_DMP, 8, false, true }, in LoadTexture()
/NW4C-1.3.3/sources/libraries/font/
Dfont_Font.cpp47 …ORMAT_A4: format = GL_ALPHA_NATIVE_DMP; type = GL_UNSIGNED_4BITS_DMP; bre… in LoadTexture()
/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResTexture.cpp575 GL_UNSIGNED_4BITS_DMP, // 1ピクセルが1バイト、Luminanceが4ビットのフォーマットです。 in Create()
576 GL_UNSIGNED_4BITS_DMP, // 1ピクセルが1バイト、Alphaが4ビットのフォーマットです。 in Create()