Searched refs:Function (Results 1 – 4 of 4) sorted by relevance
| /NW4C-1.3.3/include/nw/snd/ |
| D | snd_SoundPlayer.h | 372 template< class Function > 373 Function ForEachSound( Function function, bool reverse = false ); 390 template< class Function > 391 Function ForEachSoundPriorityOrder( Function function, bool reverse = false ); 453 template< class Function > 454 inline Function SoundPlayer::ForEachSound( Function function, bool reverse ) in ForEachSound() 486 template< class Function > 487 Function SoundPlayer::ForEachSoundPriorityOrder( Function function, bool reverse ) in ForEachSoundPriorityOrder()
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| D | snd_ExternalSoundPlayer.h | 64 template< class Function > 65 Function ForEachSound( Function function, bool reverse = false ); 76 template< class Function > 77 inline Function ExternalSoundPlayer::ForEachSound( Function function, bool reverse ) in ForEachSound()
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| D | snd_SoundActor.h | 429 template< class Function > 430 Function ForEachSound( Function function, bool reverse = false ); 477 template< class Function > 478 inline Function SoundActor::ForEachSound( Function function, bool reverse ) in ForEachSound() 482 m_ActorPlayer[ actorPlayerIndex ].ForEachSound<Function>( function, reverse ); in ForEachSound()
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| /NW4C-1.3.3/include/nw/gfx/res/ |
| D | gfx_ResProceduralTexture.h | 137 enum Function enum 154 …NW_RES_FIELD_PRIMITIVE_DECL( Function, MappingFunction ) // GetMappingFunction(), SetMappingF… 155 …NW_RES_FIELD_PRIMITIVE_DECL( Function, AlphaMappingFunction ) // GetAlphaMappingFunction(), SetAlp…
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