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Searched refs:FLAG_HAS_BEEN_SETUP (Results 1 – 7 of 7) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResModel.cpp45 if (!ut::CheckFlag(this->GetShapes(i).GetFlags(), ResShape::FLAG_HAS_BEEN_SETUP)) in Setup()
54 … if (!ut::CheckFlag(this->GetMaterials( i ).GetFlags(), ResMaterialData::FLAG_HAS_BEEN_SETUP)) in Setup()
69 if (!ut::CheckFlag(mesh.GetFlags(), ResMesh::FLAG_HAS_BEEN_SETUP)) in Setup()
87 if (ut::CheckFlag(this->GetShapes(i).GetFlags(), ResShape::FLAG_HAS_BEEN_SETUP)) in Cleanup()
Dgfx_ResShape.cpp145 this->SetFlags(ut::EnableFlag(this->GetFlags(), ResShape::FLAG_HAS_BEEN_SETUP)); in Setup()
151 this->SetFlags(ut::EnableFlag(this->GetFlags(), ResShape::FLAG_HAS_BEEN_SETUP)); in Setup()
327 this->SetFlags(ut::DisableFlag(this->GetFlags(), ResShape::FLAG_HAS_BEEN_SETUP)); in Cleanup()
333 this->SetFlags(ut::DisableFlag(this->GetFlags(), ResShape::FLAG_HAS_BEEN_SETUP)); in Cleanup()
Dgfx_ResMesh.cpp199 this->EnableFlags(ResMesh::FLAG_HAS_BEEN_SETUP); in Setup()
210 this->DisableFlags(ResMesh::FLAG_HAS_BEEN_SETUP); in Cleanup()
Dgfx_ResMaterial.cpp72 this->EnableFlags(ResMaterialData::FLAG_HAS_BEEN_SETUP); in Setup()
82 this->DisableFlags(ResMaterialData::FLAG_HAS_BEEN_SETUP); in Cleanup()
/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResMesh.h63 FLAG_HAS_BEEN_SETUP = 0x1 << 3 enumerator
Dgfx_ResShape.h264 FLAG_HAS_BEEN_SETUP = 0x1 << 0 //!< 既にセットアップ済みであることを示すフラグ enumerator
Dgfx_ResMaterial.h174 FLAG_HAS_BEEN_SETUP = 0x1 << 6, enumerator